Strength
6
 
Perception
9
 
Endurance
7
 
Charisma
3
 
Intelligence
10
 
Agility
4
 
Luck
2
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
9
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
46
 
Melee Weapons
15
 
Repair
23
 
Science
25
 
Small Guns
35
 
Sneak
26
 
Speech
9
 
Unarmed
17
 
Intense Training
Level 1
ST 6 PE 9 EN 7 CH 3 IN 9 AG 4 LK 2
Medicine, Small Guns, and Sneak
Level 2
Small Guns +9 (35), Science +2 (25), Medicine +8 (46)
Intense Training (IN)
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