Strength
8
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
6
 
Luck
9
 
Action Points
102
 
Carry Weight
230
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
490
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
25
 
Big Guns
100
 
Energy Weapons
60
 
Explosives
100
 
Lockpick
50
 
Medicine
75
 
Melee Weapons
100
 
Repair
75
 
Science
63
 
Small Guns
50
 
Sneak
80
 
Speech
25
 
Unarmed
85
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Comprehension
Cyborg
Demolition Expert (3)
Educated
Finesse
Hematophage
Intense Training (3)
Iron Fist (3)
Ninja
Power Armor Training
Pyromaniac
Rad Regeneration
Toughness
Wired Reflexes
Level 1
ST 7 PE 4 EN 9 CH 1 IN 9 AG 5 LK 5
Explosives, Melee Weapons, Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Power Armor Training
Rad Regeneration
Wired Reflexes
Hematophage
Level 2
Lockpick +2 (45), Unarmed +9 (45), Sneak +4 (32), Explosives +2 (45), Medicine +3 (39)
Intense Training (LK)
Level 3
Small Guns +7 (35), Sneak +13 (45)
Intense Training (LK)
Level 4
Energy Weapons +17 (45), Medicine +3 (42)
Educated
Level 5
Repair +8 (44), Melee Weapons +3 (50), Big Guns +9 (45), Medicine +3 (45)
Iron Fist
Level 6
Small Guns +10 (45), Repair +1 (45), Science +9 (45), Melee Weapons +3 (53)
Iron Fist
Level 7
Unarmed +23 (83)
Iron Fist
Level 8
Small Guns +3 (49), Unarmed +16 (100), Sneak +4 (50)
Intense Training (LK)
Level 9
Sneak +23 (73)
Comprehension
Level 10
Small Guns +1 (50), Lockpick +3 (49), Sneak +7 (80), Repair +4 (50), Science +4 (50), Medicine +4 (50)
Bloody Mess
Level 11
Energy Weapons +4 (50), Lockpick +1 (50), Speech +4 (25), Explosives +4 (50), Barter +4 (25), Melee Weapons +2 (56), Big Guns +4 (50)
Toughness
Level 12
Melee Weapons +23 (79)
Finesse
Level 13
Explosives +10 (60), Melee Weapons +13 (92)
Demolition Expert
Level 14
Explosives +15 (75), Melee Weapons +8 (100)
Demolition Expert
Level 15
Explosives +23 (98)
Demolition Expert
Level 16
Explosives +2 (100), Big Guns +21 (71)
Pyromaniac
Level 17
Big Guns +23 (94)
Better Criticals
Level 18
Science +10 (60), Big Guns +3 (97), Medicine +10 (60)
Action Boy/Girl
Level 19
Repair +15 (65), Big Guns +3 (100), Medicine +5 (65)
Cyborg
Level 20
Repair +10 (75), Science +3 (63), Medicine +10 (75)
Ninja
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