Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
5%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
15
 
Big Guns
15
 
Energy Weapons
50
 
Explosives
25
 
Lockpick
50
 
Medicine
43
 
Melee Weapons
15
 
Repair
45
 
Science
60
 
Small Guns
20
 
Sneak
15
 
Speech
32
 
Unarmed
15
 
Ant Sight
Barkskin
Booster Shot
Comprehension
Covert Ops
Educated
Intense Training (2)
Superior Defender
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Repair, Science, and Energy Weapons
Bobblehead (Intelligence)
Ant Sight
Big Book of Science => Science +1 (41)
Level 2
Energy Weapons +4 (40), Lockpick +4 (25), Speech +3 (18), Science +9 (50)
Intense Training (PE)
Bobblehead (Perception)
Booster Shot
D.C. Journal of Internal Medicine => Medicine +1 (26)
D.C. Journal of Internal Medicine => Medicine +1 (27)
D.C. Journal of Internal Medicine => Medicine +1 (28)
Level 3
Energy Weapons +6 (50), Speech +7 (25), Medicine +7 (35)
Intense Training (PE)
Barkskin
D.C. Journal of Internal Medicine => Medicine +1 (36)
Level 4
Lockpick +6 (35), Speech +5 (30), Repair +5 (45), Medicine +4 (40)
Educated
Covert Ops
D.C. Journal of Internal Medicine => Medicine +1 (41)
Level 5
Small Guns +2 (20), Lockpick +12 (50), Speech +2 (32), Science +7 (60)
Comprehension
Superior Defender
D.C. Journal of Internal Medicine => Medicine +2 (43)
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