Strength
1
 
Perception
7
 
Endurance
1
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
35
 
Big Guns
9
 
Energy Weapons
21
 
Explosives
25
 
Lockpick
40
 
Medicine
37
 
Melee Weapons
9
 
Repair
40
 
Science
27
 
Small Guns
25
 
Sneak
20
 
Speech
35
 
Unarmed
9
 
Gun Nut
Level 1
ST 1 PE 7 EN 1 CH 6 IN 10 AG 6 LK 9
Lockpick, Speech, and Barter
Level 2
Sneak +1 (20), Small Guns +1 (25), Lockpick +4 (40), Speech +1 (35), Repair +8 (40), Explosives +4 (25), Barter +1 (35)
Gun Nut
Bobblehead (Medicine)
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