Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
25
 
Energy Weapons
30
 
Explosives
20
 
Lockpick
30
 
Medicine
30
 
Melee Weapons
15
 
Repair
35
 
Science
30
 
Small Guns
30
 
Sneak
30
 
Speech
15
 
Unarmed
15
 
Gun Nut
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Sneak, Lockpick, and Energy Weapons
Bobblehead (Intelligence)
Level 2
Small Guns +5 (20), Explosives +5 (20), Medicine +5 (30), Big Guns +5 (20)
Swift Learner
Level 3
Small Guns +5 (30), Repair +5 (35), Science +5 (30), Big Guns +5 (25)
Gun Nut
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