Strength
3
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
9
 
Agility
9
 
Luck
2
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
32
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
25
 
Medicine
40
 
Melee Weapons
9
 
Repair
26
 
Science
21
 
Small Guns
41
 
Sneak
30
 
Speech
32
 
Unarmed
13
 
Gun Nut
Intense Training
Level 1
ST 3 PE 6 EN 5 CH 7 IN 9 AG 8 LK 2
Speech, Barter, and Small Guns
Level 2
Medicine +19 (40)
Gun Nut
Level 3
Sneak +9 (30), Lockpick +10 (25)
Intense Training (AG)
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