Level 1
  
    ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
  
    Small Guns, Explosives, and Repair
  
    Bobblehead (Intelligence)
  
  
  
  Level 2
  
    Sneak +5 (22), Unarmed +5 (20), Melee Weapons +5 (20), Medicine +5 (30)
  
    Intense Training (AG)
  
    Ant Might
  
  
  
  Level 3
  
    Sneak +8 (30), Small Guns +8 (40), Lockpick +4 (21)
  
    Intense Training (PE)
  
    Wired Reflexes
  
  
  
  Level 4
  
    Sneak +10 (40), Unarmed +10 (30)
  
    Educated
  
  
  
  Level 5
  
    Sneak +10 (50), Small Guns +9 (49), Lockpick +4 (25)
  
    Comprehension
  
  
  
  Level 6
  
    Small Guns +1 (50), Energy Weapons +1 (18), Lockpick +5 (30), Repair +10 (50), Barter +1 (16), Science +5 (30)
  
    Toughness
  
  
  
  Level 7
  
    Energy Weapons +2 (20), Speech +5 (22), Explosives +8 (40), Barter +2 (20), Melee Weapons +6 (28)
  
    Intense Training (CH)
  
  
  
  Level 8
  
    Sneak +10 (60), Explosives +10 (50), Melee Weapons +2 (30), Medicine +1 (31)
  
    Commando
  
    Bobblehead (Medicine)
  
  
  
  Level 9
  
    Sneak +10 (70), Unarmed +10 (40), Barter +2 (22), Medicine +1 (42)
  
    Strong Back
  
  
  
  Level 10
  
    Small Guns +1 (51), Unarmed +10 (50), Speech +8 (30), Repair +1 (51), Science +1 (31), Melee Weapons +1 (31), Medicine +1 (43)
  
    Finesse
  
  
  
  Level 11
  
    Small Guns +1 (52), Energy Weapons +2 (22), Repair +1 (52), Science +9 (40), Melee Weapons +9 (40), Medicine +1 (44)
  
    Animal Friend
  
    Bobblehead (Sneak)
  
  
  
  Level 12
  
    Small Guns +8 (60), Repair +8 (60), Barter +7 (29)
  
    Silent Running
  
  
  
  Level 13
  
    Energy Weapons +8 (30), Speech +4 (34), Barter +1 (30), Science +10 (50)
  
    Sniper
  
  
  
  Level 14
  
    Science +7 (57), Medicine +16 (60)
  
    Light Step
  
    Big Book of Science => Science +2 (59)
  
    Big Book of Science => Science +2 (61)
  
    Covert Ops
  
  
  
  Level 15
  
    Energy Weapons +10 (50), Lockpick +7 (40), Speech +6 (40)
  
    Cyborg
  
    Barkskin
  
  
  
  Level 16
  
    Small Guns +1 (64), Lockpick +10 (50), Unarmed +2 (52), Melee Weapons +10 (50)
  
    Action Boy/Girl
  
  
  
  Level 17
  
    Small Guns +6 (70), Unarmed +7 (59), Repair +10 (70)
  
    Better Criticals
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (92)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (94)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (96)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (98)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (100)
  
  
  
  Level 18
  
    Unarmed +1 (60), Barter +2 (32), Melee Weapons +20 (70)
  
    Robotics Expert
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Repair)
  
    Bobblehead (Unarmed)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Barter)
  
    Bobblehead (Speech)
  
    Bobblehead (Explosives)
  
    Bobblehead (Science)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Big Guns)
  
  
  
  Level 19
  
    Lockpick +10 (70), Unarmed +10 (80), Barter +3 (45)
  
    Demolition Expert
  
  
  
  Level 20
  
    Energy Weapons +10 (60), Explosives +2 (62), Barter +5 (50), Science +6 (80)
  
    Grim Reaper's Sprint
  
    Auto Expert
  
    Booster Shot
  
    Pitt Fighter
  
    Rad Regeneration
  
    Power Armor Training
  
    Hematophage
  
    Bobblehead (Energy Weapons)
  
  
  
  Level 21
  
    Small Guns +1 (81), Speech +10 (60), Repair +1 (81), Explosives +8 (70), Science +1 (81), Melee Weapons +1 (81), Medicine +1 (61)
  
    Demolition Expert
  
  
  
  Level 22
  
    Small Guns +1 (82), Energy Weapons +1 (71), Lockpick +1 (71), Unarmed +2 (82), Speech +2 (62), Repair +1 (82), Explosives +1 (71), Barter +2 (52), Science +1 (82), Melee Weapons +1 (82), Medicine +10 (71)
  
    Ninja
  
  
  
  Level 23
  
    Small Guns +2 (84), Energy Weapons +1 (72), Lockpick +1 (72), Unarmed +2 (84), Speech +10 (72), Repair +2 (84), Explosives +1 (72), Science +2 (84), Melee Weapons +1 (83), Medicine +1 (72)
  
    Quantum Chemist
  
  
  
  Level 24
  
    Energy Weapons +3 (75), Lockpick +3 (75), Speech +10 (82), Explosives +3 (75), Melee Weapons +1 (84), Medicine +3 (75)
  
    Explorer
  
  
  
  Level 25
  
    Energy Weapons +5 (80), Lockpick +5 (80), Speech +2 (84), Explosives +5 (80), Barter +1 (53), Medicine +5 (80)
  
    Demolition Expert
  
  
  
  Level 26
  
    Energy Weapons +4 (84), Lockpick +4 (84), Explosives +4 (84), Barter +7 (60), Medicine +4 (84)
  
    Puppies!
  
  
  
  Level 27
  
    Small Guns +2 (86), Energy Weapons +2 (86), Lockpick +2 (86), Unarmed +2 (86), Speech +2 (86), Repair +2 (86), Explosives +2 (86), Barter +3 (63), Science +2 (86), Melee Weapons +2 (86), Medicine +2 (86)
  
    Paralyzing Palm
  
  
  
  Level 28
  
    Barter +23 (86)
  
    Master Trader
  
  
  
  Level 29
  
    Small Guns +3 (89), Energy Weapons +2 (88), Lockpick +2 (88), Unarmed +2 (88), Speech +2 (88), Repair +2 (88), Explosives +2 (88), Barter +2 (88), Science +2 (88), Melee Weapons +2 (88), Medicine +2 (88)
  
    Pyromaniac
  
  
  
  Level 30
  
    Small Guns +1 (98), Energy Weapons +2 (98), Lockpick +2 (98), Unarmed +2 (100), Speech +2 (98), Repair +4 (94), Explosives +2 (98), Barter +2 (98), Science +2 (92), Melee Weapons +2 (98), Medicine +2 (92)
  
    Almost Perfect
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Agility)
  
    Bobblehead (Luck)
  
    Dean's Electronics => Repair +2 (96)
  
    Dean's Electronics => Repair +2 (98)
  
    Dean's Electronics => Repair +2 (100)
  
    Big Book of Science => Science +2 (94)
  
    Big Book of Science => Science +2 (96)
  
    Big Book of Science => Science +2 (98)
  
    Big Book of Science => Science +2 (100)
  
    D.C. Journal of Internal Medicine => Medicine +2 (94)
  
    D.C. Journal of Internal Medicine => Medicine +2 (96)
  
    D.C. Journal of Internal Medicine => Medicine +2 (98)
  
    D.C. Journal of Internal Medicine => Medicine +2 (100)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (53)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (55)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (59)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (61)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (63)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (69)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (71)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (73)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (75)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (77)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (79)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (81)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (83)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)