Strength
5
 
Perception
5
 
Endurance
3
 
Charisma
5
 
Intelligence
7
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
11
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
19
 
Melee Weapons
15
 
Repair
24
 
Science
19
 
Small Guns
62
 
Sneak
25
 
Speech
30
 
Unarmed
11
 
Gun Nut
Level 1
ST 5 PE 5 EN 3 CH 5 IN 7 AG 10 LK 5
Speech, Small Guns, and Lockpick
Level 2
Small Guns +17 (62)
Gun Nut
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