Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
7
 
Intelligence
7
 
Agility
6
 
Luck
1
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
17
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
17
 
Melee Weapons
17
 
Repair
17
 
Science
32
 
Small Guns
30
 
Sneak
15
 
Speech
17
 
Unarmed
15
 
Level 1
ST 7 PE 6 EN 6 CH 7 IN 7 AG 6 LK 1
Lockpick, Science, and Small Guns
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