Strength
1
 
Perception
8
 
Endurance
7
 
Charisma
5
 
Intelligence
9
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
3%
 
Dmg Resist
10%
 
Hit Points
290
 
Melee Damage
0.5
 
Skill Points
22
 
Barter
24
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
32
 
Lockpick
50
 
Medicine
30
 
Melee Weapons
10
 
Repair
50
 
Science
50
 
Small Guns
52
 
Sneak
42
 
Speech
14
 
Unarmed
18
 
Ant Sight
Comprehension
Educated
Gun Nut
Intense Training
Rad Regeneration
Toughness
Level 1
ST 1 PE 7 EN 7 CH 5 IN 9 AG 8 LK 3
Repair, Small Guns, Sneak
Level 2
Small Guns +2 (39), Lockpick +7 (25), Explosives +7 (25), Science +3 (25)
Intense Training (AG)
Level 3
Repair +8 (50), Explosives +5 (30), Medicine +6 (28)
Gun Nut
Level 4
Small Guns +6 (50), Lockpick +5 (30), Sneak +3 (40), Science +5 (30)
Educated
Ant Sight
Level 5
Lockpick +18 (50), Sneak +2 (42), Medicine +2 (30)
Comprehension
Rad Regeneration
Grognak the Barbarian => Melee Weapons +2 (8)
Tales of a Junktown Jerky Vendor => Barter +2 (16)
Tales of a Junktown Jerky Vendor => Barter +2 (18)
Level 6
Small Guns +2 (52), Science +20 (50)
Toughness
Tales of a Junktown Jerky Vendor => Barter +2 (20)
Grognak the Barbarian => Melee Weapons +2 (10)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
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