Strength
9
 
Perception
1
 
Endurance
2
 
Charisma
9
 
Intelligence
9
 
Agility
2
 
Luck
8
 
Action Points
69
 
Carry Weight
240
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
24
 
Big Guns
10
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
23
 
Medicine
39
 
Melee Weapons
24
 
Repair
24
 
Science
24
 
Small Guns
25
 
Sneak
10
 
Speech
24
 
Unarmed
10
 
Level 1
ST 9 PE 1 EN 2 CH 9 IN 9 AG 2 LK 8
Small Guns, Lockpick, and Medicine
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