Strength
9
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
6
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
290
 
Critical Chance
11%
 
Dmg Resist
28%
 
Hit Points
540
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
100
 
Big Guns
100
 
Energy Weapons
85
 
Explosives
60
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
23
 
Repair
100
 
Science
100
 
Small Guns
30
 
Sneak
28
 
Speech
100
 
Unarmed
17
 
Ant Might
Barkskin
Better Criticals
Bloody Mess
Cyborg
Daddy's Boy/Girl (3)
Demolition Expert
Educated
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Gun Nut (3)
Life Giver
Nuclear Anomaly
Pitt Fighter
Power Armor Training
Pyromaniac
Scoundrel (3)
Scrounger
Size Matters (3)
Strong Back
Superior Defender
Thief (3)
Toughness
Xenotech Expert
Level 1
ST 8 PE 6 EN 6 CH 4 IN 6 AG 4 LK 6
Science, Repair, and Lockpick
Ant Might
Power Armor Training
Superior Defender
Xenotech Expert
Barkskin
Pitt Fighter
Ghoul Ecology
Level 2
Repair +8 (40), Big Guns +8 (25)
Daddy's Boy/Girl
Level 3
Lockpick +3 (35), Medicine +8 (35), Big Guns +5 (30)
Daddy's Boy/Girl
Level 4
Energy Weapons +3 (20), Science +3 (45), Medicine +10 (45)
Educated
Level 5
Lockpick +10 (45), Explosives +8 (25), Barter +1 (14)
Daddy's Boy/Girl
Level 6
Lockpick +5 (50), Repair +4 (44), Explosives +10 (35)
Toughness
Level 7
Lockpick +3 (53), Repair +1 (45), Explosives +5 (40), Science +5 (55), Big Guns +5 (35)
Bloody Mess
Level 8
Lockpick +7 (60), Speech +1 (14), Repair +5 (50), Barter +1 (15), Science +5 (60)
Size Matters
Level 9
Lockpick +5 (65), Repair +4 (54), Explosives +5 (45), Medicine +5 (55)
Scrounger
Level 10
Repair +4 (58), Explosives +5 (50), Science +5 (65), Medicine +5 (60)
Finesse
Level 11
Lockpick +10 (75), Repair +4 (62), Science +5 (70)
Size Matters
Level 12
Lockpick +5 (80), Speech +1 (15), Repair +3 (65), Explosives +10 (60)
Pyromaniac
Level 13
Lockpick +10 (90), Science +9 (79)
Size Matters
Level 14
Repair +8 (73), Science +11 (90)
Cyborg
Level 15
Lockpick +2 (92), Repair +17 (90)
Scoundrel
Level 16
Lockpick +3 (95), Science +1 (91), Medicine +10 (70), Big Guns +5 (85)
Better Criticals
Level 17
Repair +10 (100), Science +9 (100)
Scoundrel
Level 18
Lockpick +5 (100), Medicine +14 (84)
Scoundrel
Level 19
Barter +8 (38), Medicine +6 (90), Big Guns +5 (90)
Thief
Level 20
Barter +2 (40), Medicine +10 (100), Big Guns +7 (97)
Thief
Level 21
Barter +16 (56), Big Guns +3 (100)
Thief
Level 22
Barter +19 (75)
Gun Nut
Level 23
Speech +19 (49)
Gun Nut
Level 24
Speech +19 (68)
Gun Nut
Level 25
Speech +19 (87)
Explorer
Level 26
Speech +13 (100), Barter +6 (81)
Strong Back
Level 27
Barter +19 (100)
Fast Metabolism
Level 28
Energy Weapons +19 (49)
Life Giver
Level 29
Energy Weapons +19 (68)
Demolition Expert
Level 30
Small Guns +2 (30), Energy Weapons +17 (85)
Nuclear Anomaly
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