Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
5
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
20
 
Big Guns
15
 
Energy Weapons
60
 
Explosives
19
 
Lockpick
50
 
Medicine
35
 
Melee Weapons
15
 
Repair
20
 
Science
35
 
Small Guns
20
 
Sneak
50
 
Speech
20
 
Unarmed
15
 
Daddy's Boy/Girl (2)
Rad Regeneration
Thief (2)
Level 1
ST 5 PE 7 EN 5 CH 6 IN 5 AG 7 LK 5
Energy Weapons, Lockpick, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +1 (40), Energy Weapons +11 (45), Lockpick +1 (40), Speech +1 (18), Barter +1 (18)
Thief
Level 3
Small Guns +1 (20), Energy Weapons +5 (50), Lockpick +5 (50), Speech +2 (20), Barter +2 (20)
Thief
Rad Regeneration
Level 4
Sneak +5 (50), Energy Weapons +5 (55), Science +5 (25)
Daddy's Boy/Girl
Level 5
Energy Weapons +5 (60), Repair +5 (20), Science +5 (35)
Daddy's Boy/Girl
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