Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
32
 
Energy Weapons
47
 
Explosives
21
 
Lockpick
22
 
Medicine
15
 
Melee Weapons
15
 
Repair
30
 
Science
15
 
Small Guns
17
 
Sneak
17
 
Speech
18
 
Unarmed
17
 
Intense Training
Level 1
ST 5 PE 7 EN 6 CH 5 IN 5 AG 6 LK 6
Energy Weapons, Big Guns, and Repair
Level 2
Energy Weapons +11 (47), Lockpick +1 (22), Speech +3 (18)
Intense Training (PE)
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