Strength
1
 
Perception
7
 
Endurance
2
 
Charisma
7
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
19
 
Big Guns
9
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
25
 
Melee Weapons
7
 
Repair
25
 
Science
40
 
Small Guns
19
 
Sneak
19
 
Speech
34
 
Unarmed
9
 
Level 1
ST 1 PE 7 EN 2 CH 7 IN 10 AG 7 LK 6
Science, Speech, and Lockpick
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