Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (3)
Lady Killer/Black Widow
Lawbringer
Light Step
Mister Sandman
Mysterious Stranger
Ninja
Paralyzing Palm
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Speech, Barter, and Repair
Level 2
Sneak +8 (25), Small Guns +3 (20), Lockpick +8 (25)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 3
Sneak +5 (30), Small Guns +10 (30), Lockpick +5 (30)
Intense Training (CH)
Level 4
Sneak +20 (50)
Comprehension
Level 5
Lockpick +10 (40), Repair +10 (50)
Intense Training (CH)
Level 6
Small Guns +10 (40), Lockpick +10 (50)
Bloody Mess
Level 7
Small Guns +10 (50), Energy Weapons +10 (27)
Toughness
Level 8
Energy Weapons +20 (47)
Commando
Level 9
Energy Weapons +3 (50), Science +12 (37), Medicine +5 (40)
Intense Training (CH)
Level 10
Science +12 (49), Medicine +8 (48)
Finesse
Level 11
Explosives +8 (25), Science +1 (50), Melee Weapons +9 (26), Medicine +2 (50)
Child at Heart
Level 12
Melee Weapons +20 (46)
Silent Running
Level 13
Unarmed +16 (33), Melee Weapons +4 (50)
Sniper
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 14
Unarmed +7 (50), Speech +1 (39), Barter +2 (40), Medicine +10 (60)
Cyborg
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Dean's Electronics => Repair +2 (70)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Dean's Electronics => Repair +2 (76)
Dean's Electronics => Repair +2 (78)
Dean's Electronics => Repair +2 (80)
Duck and Cover! => Explosives +2 (37)
Duck and Cover! => Explosives +2 (39)
Duck and Cover! => Explosives +2 (41)
Duck and Cover! => Explosives +2 (43)
Duck and Cover! => Explosives +2 (45)
Duck and Cover! => Explosives +2 (47)
Duck and Cover! => Explosives +2 (49)
Duck and Cover! => Explosives +2 (51)
Duck and Cover! => Explosives +2 (53)
Duck and Cover! => Explosives +2 (55)
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Guns and Bullets => Small Guns +2 (78)
Guns and Bullets => Small Guns +2 (80)
Lying, Congressional Style => Speech +2 (41)
Lying, Congressional Style => Speech +2 (43)
Lying, Congressional Style => Speech +2 (45)
Lying, Congressional Style => Speech +2 (47)
Lying, Congressional Style => Speech +2 (49)
Lying, Congressional Style => Speech +2 (51)
Lying, Congressional Style => Speech +2 (53)
Lying, Congressional Style => Speech +2 (55)
Lying, Congressional Style => Speech +2 (57)
Lying, Congressional Style => Speech +2 (59)
Nikola Tesla and You => Energy Weapons +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Nikola Tesla and You => Energy Weapons +2 (76)
Nikola Tesla and You => Energy Weapons +2 (78)
Nikola Tesla and You => Energy Weapons +2 (80)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Paradise Lost => Speech +2 (61)
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Tumblers Today => Lockpick +2 (62)
Tumblers Today => Lockpick +2 (64)
Tumblers Today => Lockpick +2 (66)
Tumblers Today => Lockpick +2 (68)
Tumblers Today => Lockpick +2 (70)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Ant Might
Level 15
Speech +5 (66), Explosives +15 (70)
Light Step
Level 16
Unarmed +10 (80), Speech +4 (70), Barter +6 (66)
Better Criticals
Level 17
Speech +10 (80), Barter +10 (76)
Action Boy/Girl
Level 18
Repair +6 (86), Explosives +10 (80), Barter +4 (80)
Concentrated Fire
Level 19
Small Guns +8 (88), Repair +4 (90), Melee Weapons +8 (90)
Fast Metabolism
Level 20
Small Guns +2 (90), Lockpick +10 (90), Unarmed +8 (88)
Grim Reaper's Sprint
Level 21
Unarmed +2 (90), Speech +4 (84), Explosives +4 (84), Barter +3 (83), Science +4 (84), Medicine +3 (83)
Adamantium Skeleton
Level 22
Speech +3 (87), Explosives +4 (88), Barter +5 (88), Science +3 (87), Medicine +5 (88)
Strong Back
Level 23
Small Guns +1 (91), Energy Weapons +1 (91), Lockpick +1 (91), Speech +3 (90), Repair +1 (91), Explosives +3 (91), Barter +3 (91), Science +3 (90), Melee Weapons +1 (91), Medicine +3 (91)
Explorer
Level 24
Sneak +2 (92), Small Guns +1 (92), Energy Weapons +2 (93), Lockpick +2 (93), Unarmed +2 (92), Speech +2 (92), Repair +1 (92), Explosives +2 (93), Barter +2 (93), Science +2 (92), Melee Weapons +1 (92), Medicine +1 (92)
Mister Sandman
Level 25
Sneak +2 (94), Small Guns +2 (94), Energy Weapons +1 (94), Lockpick +1 (94), Unarmed +2 (94), Speech +2 (94), Repair +2 (94), Explosives +1 (94), Barter +1 (94), Science +2 (94), Melee Weapons +2 (94), Medicine +2 (94)
Ninja
Level 26
Sneak +1 (95), Small Guns +1 (95), Energy Weapons +1 (95), Lockpick +1 (95), Unarmed +1 (95), Speech +1 (95), Repair +1 (95), Explosives +1 (95), Barter +1 (95), Science +1 (95), Melee Weapons +1 (95), Medicine +1 (95), Big Guns +8 (35)
Mysterious Stranger
Level 27
Big Guns +20 (55)
Scrounger
Level 28
Big Guns +20 (75)
Lawbringer
Level 29
Big Guns +20 (95)
Paralyzing Palm
Level 30
Repair +3 (100), Science +3 (100), Medicine +3 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
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