Strength
5
 
Perception
5
 
Endurance
4
 
Charisma
4
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
16
 
Lockpick
30
 
Medicine
40
 
Melee Weapons
15
 
Repair
30
 
Science
25
 
Small Guns
30
 
Sneak
25
 
Speech
30
 
Unarmed
13
 
Gun Nut
Level 1
ST 5 PE 5 EN 4 CH 4 IN 9 AG 8 LK 5
Speech, Lockpick, and Medicine
Level 2
Sneak +4 (25), Small Guns +4 (30), Speech +2 (30), Repair +2 (30), Explosives +1 (16), Barter +2 (15), Science +2 (25), Medicine +2 (40)
Gun Nut
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