Strength
9
 
Perception
1
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
4
 
Luck
8
 
Action Points
73
 
Carry Weight
240
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
8
 
Big Guns
24
 
Energy Weapons
8
 
Explosives
25
 
Lockpick
8
 
Medicine
54
 
Melee Weapons
40
 
Repair
30
 
Science
30
 
Small Guns
50
 
Sneak
14
 
Speech
8
 
Unarmed
25
 
Educated
Gun Nut
Intense Training
Level 1
ST 9 PE 1 EN 9 CH 1 IN 9 AG 4 LK 7
Medicine, Small Guns, and Melee Weapons
Level 2
Small Guns +1 (35), Repair +1 (30), Explosives +17 (25)
Gun Nut
Level 3
Small Guns +15 (50), Unarmed +1 (25), Science +1 (25), Melee Weapons +1 (40), Medicine +1 (40)
Intense Training (LK)
Level 4
Science +5 (30), Medicine +14 (54)
Educated
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