Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
5%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
30
 
Big Guns
25
 
Energy Weapons
22
 
Explosives
31
 
Lockpick
25
 
Medicine
41
 
Melee Weapons
37
 
Repair
49
 
Science
22
 
Small Guns
27
 
Sneak
23
 
Speech
22
 
Unarmed
22
 
Barkskin
Bloody Mess
Comprehension
Educated
Intense Training (2)
Xenotech Expert
Level 1
ST 5 PE 5 EN 6 CH 6 IN 6 AG 6 LK 6
Repair, Medicine, and Explosives
Level 2
Energy Weapons +2 (17), Barter +10 (27), Melee Weapons +2 (17), Medicine +2 (36)
Intense Training (IN)
Bobblehead (Repair)
Xenotech Expert
Chinese Army: Special Ops Training Manual => Sneak +1 (18)
Level 3
Sneak +2 (20), Small Guns +3 (20), Lockpick +3 (18), Unarmed +3 (20), Speech +3 (20), Melee Weapons +3 (20)
Intense Training (IN)
Barkskin
Dean's Electronics => Repair +1 (47)
Level 4
Sneak +1 (21), Small Guns +1 (21), Energy Weapons +4 (21), Lockpick +2 (20), Unarmed +1 (21), Speech +1 (21), Repair +1 (48), Explosives +1 (31), Barter +1 (28), Melee Weapons +1 (21), Medicine +1 (39), Big Guns +3 (20)
Comprehension
Level 5
Sneak +1 (22), Small Guns +1 (22), Energy Weapons +1 (22), Lockpick +5 (25), Unarmed +1 (22), Speech +1 (22), Science +1 (22), Melee Weapons +2 (23), Big Guns +5 (25)
Educated
Tales of a Junktown Jerky Vendor => Barter +2 (30)
D.C. Journal of Internal Medicine => Medicine +2 (41)
Level 6
Sneak +1 (23), Small Guns +5 (27), Repair +1 (49), Melee Weapons +14 (37)
Bloody Mess
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