Strength
10
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
5
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
7
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
15
 
Melee Weapons
40
 
Repair
15
 
Science
15
 
Small Guns
17
 
Sneak
32
 
Speech
7
 
Unarmed
15
 
Level 1
ST 10 PE 7 EN 5 CH 1 IN 5 AG 6 LK 6
Sneak, Melee Weapons, and Lockpick
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