Strength
9
 
Perception
10
 
Endurance
6
 
Charisma
2
 
Intelligence
4
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
310
 
Melee Damage
4.5
 
Skill Points
14
 
Barter
50
 
Big Guns
31
 
Energy Weapons
50
 
Explosives
60
 
Lockpick
37
 
Medicine
60
 
Melee Weapons
35
 
Repair
37
 
Science
60
 
Small Guns
50
 
Sneak
50
 
Speech
49
 
Unarmed
29
 
Ant Sight
Bloody Mess
Commando
Comprehension
Finesse
Intense Training (2)
Lady Killer/Black Widow
Strong Back
Toughness
Level 1
ST 6 PE 8 EN 5 CH 1 IN 3 AG 9 LK 8
Barter, Medicine, and Science
Bobblehead (Charisma)
Bobblehead (Big Guns)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Ant Sight
Level 2
Energy Weapons +13 (50), Medicine +1 (41)
Intense Training (ST)
Level 3
Explosives +13 (50), Medicine +1 (42)
Lady Killer/Black Widow
Level 4
Science +6 (46), Medicine +8 (50)
Comprehension
Level 5
Sneak +10 (47), Science +4 (50)
Intense Training (ST)
Level 6
Sneak +3 (50), Small Guns +11 (48)
Bloody Mess
Level 7
Small Guns +2 (50), Barter +12 (48)
Toughness
Level 8
Repair +12 (37), Barter +2 (50)
Commando
Level 9
Speech +14 (35)
Strong Back
Level 10
Speech +14 (49)
Finesse
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
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