Strength
2
 
Perception
7
 
Endurance
5
 
Charisma
10
 
Intelligence
7
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.0
 
Skill Points
17
 
Barter
38
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
45
 
Melee Weapons
7
 
Repair
22
 
Science
20
 
Small Guns
25
 
Sneak
19
 
Speech
38
 
Unarmed
13
 
Gun Nut
Level 1
ST 2 PE 7 EN 5 CH 10 IN 7 AG 8 LK 1
Medicine, Barter, and Speech
Level 2
Small Guns +1 (25), Science +3 (20), Medicine +13 (45)
Gun Nut
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