Strength
2
 
Perception
8
 
Endurance
5
 
Charisma
10
 
Intelligence
7
 
Agility
7
 
Luck
1
 
Action Points
79
 
Carry Weight
170
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.0
 
Skill Points
17
 
Barter
40
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
21
 
Medicine
35
 
Melee Weapons
7
 
Repair
22
 
Science
17
 
Small Guns
30
 
Sneak
17
 
Speech
40
 
Unarmed
13
 
Gun Nut
Level 1
ST 2 PE 8 EN 5 CH 10 IN 7 AG 7 LK 1
Medicine, Speech, and Barter
Level 2
Small Guns +8 (30), Lockpick +2 (21), Speech +2 (40), Barter +2 (40), Medicine +3 (35)
Gun Nut
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