Level 1
ST 8 PE 5 EN 5 CH 1 IN 9 AG 6 LK 6
Explosives, Lockpick, Repair
Covert Ops
Rad Regeneration
Hematophage
Power Armor Training
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Strength)
Level 2
Barter +10 (17), Melee Weapons +10 (35)
Intense Training (ST)
Level 3
Lockpick +14 (48), Speech +6 (14)
Intense Training (LK)
Level 4
Small Guns +11 (32), Lockpick +4 (54), Barter +5 (23)
Intense Training (PE)
Level 5
Small Guns +4 (36), Speech +2 (16), Big Guns +14 (30)
Intense Training (PE)
Level 6
Energy Weapons +4 (26), Explosives +1 (38), Barter +15 (38)
Intense Training (PE)
Level 7
Small Guns +4 (40), Energy Weapons +2 (28), Repair +1 (52), Science +11 (40), Medicine +2 (38)
Intense Training (EN)
Level 8
Speech +11 (27), Sneak +9 (27)
Intense Training (EN)
Level 9
Sneak +8 (35), Big Guns +2 (38), Medicine +10 (48)
Intense Training (EN)
Level 10
Unarmed +15 (39), Sneak +2 (37), Barter +1 (39), Melee Weapons +2 (38)
Intense Training (EN)
Level 11
Energy Weapons +3 (31), Unarmed +1 (40), Speech +3 (30), Sneak +3 (40), Explosives +3 (41), Barter +2 (41), Melee Weapons +2 (40), Big Guns +1 (41), Medicine +2 (50)
Intense Training (LK)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Bobblehead (Science)
Bobblehead (Sneak)
Level 12
Small Guns +1 (44), Lockpick +1 (64), Unarmed +3 (44), Speech +1 (34), Sneak +1 (54), Repair +1 (54), Barter +1 (45), Science +3 (54), Melee Weapons +3 (44), Big Guns +2 (44), Medicine +3 (54)
Comprehension
Level 13
Small Guns +2 (46), Unarmed +3 (47), Speech +3 (37), Sneak +3 (57), Repair +2 (56), Barter +1 (46), Science +2 (56), Melee Weapons +2 (46), Medicine +2 (56)
Finesse
Level 14
Small Guns +2 (48), Energy Weapons +2 (38), Speech +1 (38), Sneak +1 (58), Repair +2 (58), Explosives +2 (48), Barter +2 (48), Science +2 (58), Melee Weapons +2 (48), Big Guns +2 (46), Medicine +2 (58)
Adamantium Skeleton
Level 15
Small Guns +1 (49), Energy Weapons +2 (50), Lockpick +1 (65), Speech +1 (39), Sneak +1 (59), Repair +2 (60), Explosives +2 (50), Barter +2 (50), Science +2 (60), Melee Weapons +2 (50), Big Guns +2 (48), Medicine +2 (60)
Cyborg
Level 16
Small Guns +3 (52), Energy Weapons +1 (51), Unarmed +2 (49), Speech +3 (42), Sneak +3 (62), Repair +1 (61), Explosives +1 (51), Barter +1 (51), Science +2 (62), Melee Weapons +1 (51), Big Guns +1 (49), Medicine +1 (61)
Mister Sandman
Level 17
Small Guns +1 (53), Energy Weapons +2 (53), Unarmed +2 (51), Speech +1 (43), Sneak +1 (63), Repair +2 (63), Explosives +2 (53), Barter +2 (53), Science +1 (63), Melee Weapons +2 (53), Big Guns +2 (51), Medicine +2 (63)
Lawbringer
Tumblers Today => Lockpick +2 (67)
Tumblers Today => Lockpick +2 (69)
Tumblers Today => Lockpick +2 (71)
Tumblers Today => Lockpick +2 (73)
Tumblers Today => Lockpick +2 (75)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Tumblers Today => Lockpick +2 (81)
Bobblehead (Lockpick)
Tales of a Junktown Jerky Vendor => Barter +2 (55)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Level 18
Small Guns +2 (55), Energy Weapons +1 (54), Unarmed +2 (53), Speech +2 (45), Sneak +2 (65), Repair +2 (65), Explosives +1 (54), Barter +1 (56), Science +2 (65), Melee Weapons +2 (55), Big Guns +1 (52), Medicine +2 (65)
Action Boy/Girl
Level 19
Small Guns +1 (56), Energy Weapons +3 (57), Unarmed +1 (54), Speech +1 (46), Sneak +1 (66), Repair +1 (66), Explosives +3 (57), Barter +3 (59), Science +1 (66), Melee Weapons +1 (56), Big Guns +3 (55), Medicine +1 (66)
Better Criticals
Bobblehead (Barter)
Level 20
Small Guns +2 (58), Energy Weapons +1 (58), Unarmed +2 (56), Speech +2 (48), Sneak +2 (68), Repair +2 (68), Explosives +1 (58), Barter +1 (70), Science +2 (68), Melee Weapons +2 (58), Big Guns +1 (56), Medicine +2 (68)
Grim Reaper's Sprint