Level 1
ST 5 PE 9 EN 5 CH 1 IN 9 AG 6 LK 5
Explosives, Energy Weapons, Lockpick
Bobblehead (Medicine)
Level 2
Energy Weapons +2 (40), Lockpick +2 (40), Repair +11 (34), Explosives +2 (40), Medicine +2 (35)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Energy Weapons +3 (43), Lockpick +10 (50), Repair +4 (40), Medicine +3 (40)
Intense Training (AG)
Bobblehead (Perception)
Level 4
Energy Weapons +5 (50), Sneak +10 (31), Repair +5 (45)
Educated
Bobblehead (Strength)