Level 1
  
    ST 5 PE 9 EN 5 CH 1 IN 9 AG 6 LK 5
  
    Explosives, Energy Weapons, Lockpick
  
    Bobblehead (Medicine)
  
  
  
  Level 2
  
    Energy Weapons +2 (40), Lockpick +2 (40), Repair +11 (34), Explosives +2 (40), Medicine +2 (35)
  
    Intense Training (AG)
  
    Bobblehead (Intelligence)
  
  
  
  Level 3
  
    Energy Weapons +3 (43), Lockpick +10 (50), Repair +4 (40), Medicine +3 (40)
  
    Intense Training (AG)
  
    Bobblehead (Perception)
  
  
  
  Level 4
  
    Energy Weapons +5 (50), Sneak +10 (31), Repair +5 (45)
  
    Educated
  
    Bobblehead (Strength)