Level 1
ST 7 PE 5 EN 6 CH 4 IN 6 AG 6 LK 6
Unarmed, Science, and Lockpick
Paradise Lost => Speech +1 (14)
Lying, Congressional Style => Speech +1 (15)
Tumblers Today => Lockpick +1 (31)
Ant Might
Punga Power!
Pitt Fighter
Hematophage
Ghoul Ecology
Dream Crusher
Superior Defender
Xenotech Expert
Covert Ops
Power Armor Training
Level 2
Sneak +3 (20), Lockpick +1 (35), Unarmed +3 (35), Repair +3 (20), Barter +2 (15), Melee Weapons +1 (22), Medicine +3 (20)
Lady Killer/Black Widow
Level 3
Energy Weapons +5 (20), Explosives +5 (20), Melee Weapons +3 (25), Big Guns +3 (20)
Thief
Level 4
Unarmed +1 (36), Speech +5 (20), Barter +5 (20), Melee Weapons +5 (30)
Educated
Level 5
Sneak +5 (30), Unarmed +4 (40), Repair +5 (25), Science +5 (40)
Intense Training (CH)
Level 6
Speech +8 (30), Repair +5 (30), Barter +6 (28)
Toughness
Level 7
Unarmed +10 (50), Repair +7 (37), Barter +2 (30)
Child at Heart
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Luck)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Level 8
Sneak +2 (45), Small Guns +2 (35), Energy Weapons +2 (35), Lockpick +2 (55), Unarmed +2 (65), Speech +2 (45), Explosives +2 (35), Science +2 (55), Melee Weapons +2 (45), Medicine +2 (35)
Fortune Finder
Level 9
Lockpick +5 (60), Unarmed +5 (70), Explosives +1 (36), Barter +2 (50), Melee Weapons +5 (50), Big Guns +2 (35)
Scoundrel
Level 10
Sneak +5 (50), Small Guns +1 (36), Explosives +4 (40), Science +5 (60), Medicine +5 (40)
Animal Friend
Level 11
Small Guns +4 (40), Energy Weapons +5 (40), Speech +10 (60), Big Guns +1 (36)
Nerd Rage!
Level 12
Small Guns +6 (46), Medicine +10 (50), Big Guns +4 (40)
Life Giver
Level 13
Small Guns +4 (50), Energy Weapons +10 (50), Explosives +6 (46)
Night Person
Level 14
Unarmed +20 (90)
Adamantium Skeleton
Level 15
Unarmed +10 (100), Explosives +4 (50), Big Guns +6 (46)
Silent Running
Level 16
Repair +15 (80), Science +5 (65)
Tag! (Repair)
Level 17
Lockpick +5 (65), Repair +10 (90), Science +5 (70)
Here and Now
Level 18
Lockpick +5 (72), Repair +10 (100), Science +5 (75)
Intense Training (PE)
Barkskin
Auto Expert
Booster Shot
Rad Regeneration
Wired Reflexes
Level 19
Energy Weapons +3 (55), Lockpick +3 (75), Explosives +3 (55), Science +7 (82), Big Guns +4 (50)
Infiltrator
Level 20
Lockpick +5 (80), Science +8 (90), Medicine +7 (57)
Solar Powered
Level 21
Sneak +7 (67), Science +10 (100), Medicine +3 (60)
Computer Whiz
Chinese Army: Special Ops Training Manual => Sneak +1 (68)
Chinese Army: Special Ops Training Manual => Sneak +1 (69)
Chinese Army: Special Ops Training Manual => Sneak +1 (70)
Level 22
Sneak +10 (80), Melee Weapons +10 (65)
Little Leaguer
Level 23
Energy Weapons +5 (60), Melee Weapons +15 (80)
Ninja
Level 24
Small Guns +20 (70)
Light Step
Level 25
Barter +10 (60), Big Guns +10 (60)
Cyborg
Level 26
Speech +10 (70), Medicine +10 (70)
Iron Fist
Level 27
Barter +10 (72), Big Guns +10 (70)
Intense Training (CH)
Level 28
Speech +8 (80), Explosives +4 (64), Barter +8 (80)
Thief
Level 29
Speech +10 (90), Explosives +6 (70), Medicine +4 (74)
Thief
Level 30
Sneak +5 (100), Lockpick +5 (100), Speech +5 (100), Melee Weapons +4 (85), Medicine +1 (80)
Almost Perfect
Dean's Electronics => Repair +1 (100)
Dean's Electronics => Repair +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (81)
Dean's Electronics => Repair +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (82)
Dean's Electronics => Repair +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)