Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
4
 
Intelligence
4
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
14
 
Barter
13
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
17
 
Medicine
30
 
Melee Weapons
17
 
Repair
20
 
Science
13
 
Small Guns
45
 
Sneak
40
 
Speech
13
 
Unarmed
19
 
Gun Nut
Level 1
ST 6 PE 5 EN 7 CH 4 IN 4 AG 8 LK 6
Small Guns, Medicine, and Sneak
Level 2
Sneak +4 (40), Small Guns +4 (45), Lockpick +2 (17), Repair +2 (20), Medicine +2 (30)
Gun Nut
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