Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
31
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
16
 
Melee Weapons
20
 
Repair
16
 
Science
16
 
Small Guns
16
 
Sneak
16
 
Speech
31
 
Unarmed
16
 
Level 1
ST 7 PE 6 EN 5 CH 5 IN 5 AG 5 LK 7
Speech, Barter, and Lockpick
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