Strength
3
 
Perception
10
 
Endurance
3
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
7
 
Big Guns
11
 
Energy Weapons
60
 
Explosives
25
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
11
 
Repair
25
 
Science
40
 
Small Guns
38
 
Sneak
23
 
Speech
7
 
Unarmed
11
 
Intense Training
Level 1
ST 3 PE 10 EN 3 CH 1 IN 10 AG 8 LK 5
Small Guns, Science, Energy Weapons
Level 2
Energy Weapons +20 (60)
Intense Training (AG)
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