Strength
8
 
Perception
6
 
Endurance
6
 
Charisma
3
 
Intelligence
5
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
11
 
Big Guns
32
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
15
 
Melee Weapons
21
 
Repair
30
 
Science
15
 
Small Guns
19
 
Sneak
19
 
Speech
11
 
Unarmed
17
 
Level 1
ST 8 PE 6 EN 6 CH 3 IN 5 AG 7 LK 5
Big Guns, Energy Weapons, and Repair
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