Level 1
ST 4 PE 4 EN 4 CH 1 IN 9 AG 9 LK 9
Sneak, Small Guns, Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Lockpick +3 (30), Speech +14 (35), Melee Weapons +3 (32)
Intense Training (ST)
Level 3
Lockpick +7 (37), Speech +5 (40), Melee Weapons +8 (42)
Intense Training (ST)
Level 4
Lockpick +8 (45), Speech +9 (49), Melee Weapons +3 (45)
Educated
Level 5
Small Guns +1 (53), Lockpick +8 (53), Speech +4 (53), Sneak +1 (53), Science +1 (53), Melee Weapons +8 (55)
Intense Training (ST)
Level 6
Small Guns +7 (60), Lockpick +3 (56), Speech +2 (55), Sneak +3 (56), Science +3 (56), Melee Weapons +5 (62)
Intense Training (ST)
Level 7
Small Guns +2 (62), Lockpick +4 (60), Speech +7 (62), Sneak +6 (62), Science +4 (60)
Intense Training (ST)
Level 8
Small Guns +7 (69), Lockpick +5 (65), Speech +3 (65), Sneak +3 (65), Science +5 (65)
Commando
Level 9
Small Guns +1 (70), Lockpick +1 (68), Speech +5 (70), Sneak +5 (70), Science +5 (70), Melee Weapons +6 (70)
Intense Training (PE)
Level 10
Lockpick +7 (75), Speech +5 (75), Sneak +5 (75), Science +5 (75), Melee Weapons +1 (71)
Mister Sandman
Level 11
Small Guns +8 (78), Lockpick +1 (78), Speech +3 (78), Sneak +3 (78), Science +3 (78), Melee Weapons +5 (76)
Intense Training (PE)
Level 12
Small Guns +4 (82), Lockpick +2 (80), Speech +4 (82), Sneak +4 (92), Science +4 (82), Melee Weapons +5 (81)
Silent Running
Level 13
Small Guns +4 (86), Lockpick +6 (86), Speech +4 (86), Science +4 (86), Melee Weapons +5 (86)
Sniper
Level 14
Small Guns +4 (90), Lockpick +4 (90), Speech +4 (90), Repair +3 (40), Science +4 (90), Melee Weapons +4 (90)
Light Step
Level 15
Small Guns +10 (100), Speech +10 (100), Repair +3 (43)
Intense Training (PE)
Level 16
Repair +3 (46), Science +10 (100), Melee Weapons +10 (100)
Better Criticals
Level 17
Lockpick +8 (100), Repair +15 (61)
Tag! (Explosives)
Level 18
Repair +23 (84)
Intense Training (PE)
Ant Sight
Level 19
Repair +16 (100), Explosives +7 (59)
Finesse