Strength
10
 
Perception
10
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
380
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
21
 
Big Guns
27
 
Energy Weapons
37
 
Explosives
59
 
Lockpick
100
 
Medicine
37
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
92
 
Speech
100
 
Unarmed
27
 
Ant Sight
Better Criticals
Commando
Educated
Finesse
Intense Training (9)
Light Step
Mister Sandman
Silent Running
Sniper
Tag!
Level 1
ST 4 PE 4 EN 4 CH 1 IN 9 AG 9 LK 9
Sneak, Small Guns, Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Lockpick +3 (30), Speech +14 (35), Melee Weapons +3 (32)
Intense Training (ST)
Level 3
Lockpick +7 (37), Speech +5 (40), Melee Weapons +8 (42)
Intense Training (ST)
Level 4
Lockpick +8 (45), Speech +9 (49), Melee Weapons +3 (45)
Educated
Level 5
Small Guns +1 (53), Lockpick +8 (53), Speech +4 (53), Sneak +1 (53), Science +1 (53), Melee Weapons +8 (55)
Intense Training (ST)
Level 6
Small Guns +7 (60), Lockpick +3 (56), Speech +2 (55), Sneak +3 (56), Science +3 (56), Melee Weapons +5 (62)
Intense Training (ST)
Level 7
Small Guns +2 (62), Lockpick +4 (60), Speech +7 (62), Sneak +6 (62), Science +4 (60)
Intense Training (ST)
Level 8
Small Guns +7 (69), Lockpick +5 (65), Speech +3 (65), Sneak +3 (65), Science +5 (65)
Commando
Level 9
Small Guns +1 (70), Lockpick +1 (68), Speech +5 (70), Sneak +5 (70), Science +5 (70), Melee Weapons +6 (70)
Intense Training (PE)
Level 10
Lockpick +7 (75), Speech +5 (75), Sneak +5 (75), Science +5 (75), Melee Weapons +1 (71)
Mister Sandman
Level 11
Small Guns +8 (78), Lockpick +1 (78), Speech +3 (78), Sneak +3 (78), Science +3 (78), Melee Weapons +5 (76)
Intense Training (PE)
Level 12
Small Guns +4 (82), Lockpick +2 (80), Speech +4 (82), Sneak +4 (92), Science +4 (82), Melee Weapons +5 (81)
Silent Running
Level 13
Small Guns +4 (86), Lockpick +6 (86), Speech +4 (86), Science +4 (86), Melee Weapons +5 (86)
Sniper
Level 14
Small Guns +4 (90), Lockpick +4 (90), Speech +4 (90), Repair +3 (40), Science +4 (90), Melee Weapons +4 (90)
Light Step
Level 15
Small Guns +10 (100), Speech +10 (100), Repair +3 (43)
Intense Training (PE)
Level 16
Repair +3 (46), Science +10 (100), Melee Weapons +10 (100)
Better Criticals
Level 17
Lockpick +8 (100), Repair +15 (61)
Tag! (Explosives)
Level 18
Repair +23 (84)
Intense Training (PE)
Ant Sight
Level 19
Repair +16 (100), Explosives +7 (59)
Finesse
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