Strength
6
 
Perception
3
 
Endurance
2
 
Charisma
10
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
41
 
Big Guns
10
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
20
 
Melee Weapons
18
 
Repair
20
 
Science
20
 
Small Guns
16
 
Sneak
16
 
Speech
41
 
Unarmed
10
 
Level 1
ST 6 PE 3 EN 2 CH 10 IN 7 AG 5 LK 7
Barter, Speech, and Lockpick
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