Strength
5
 
Perception
4
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
20
 
Big Guns
14
 
Energy Weapons
12
 
Explosives
30
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
14
 
Repair
85
 
Science
25
 
Small Guns
88
 
Sneak
16
 
Speech
60
 
Unarmed
14
 
Commando
Comprehension
Educated
Finesse
Gun Nut (2)
Gunslinger
Strong Back
Swift Learner
Level 1
ST 5 PE 4 EN 5 CH 6 IN 10 AG 6 LK 4
Small Guns, Repair, and Speech
Level 2
Small Guns +6 (37), Lockpick +13 (25), Repair +1 (40)
Swift Learner
Big Book of Science => Science +1 (25)
Level 3
Small Guns +13 (55), Repair +5 (50), Medicine +2 (26)
Gun Nut
Level 4
Speech +3 (34), Explosives +13 (25), Barter +4 (20)
Educated
Level 5
Small Guns +5 (60), Speech +1 (35), Repair +3 (53), Medicine +14 (40)
Comprehension
Level 6
Lockpick +13 (38), Medicine +10 (50)
Gunslinger
Level 7
Small Guns +10 (75), Lockpick +1 (39), Speech +5 (40), Repair +7 (65)
Gun Nut
Level 8
Lockpick +11 (50), Speech +2 (42), Repair +10 (75)
Strong Back
Level 9
Small Guns +5 (80), Speech +13 (55), Repair +5 (80)
Commando
Level 10
Small Guns +8 (88), Speech +5 (60), Repair +5 (85), Explosives +5 (30)
Finesse
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