Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
8
 
Big Guns
16
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
50
 
Medicine
24
 
Melee Weapons
16
 
Repair
45
 
Science
24
 
Small Guns
31
 
Sneak
16
 
Speech
8
 
Unarmed
16
 
Intense Training
Level 1
ST 5 PE 7 EN 5 CH 1 IN 9 AG 5 LK 8
Small Guns, Lockpick, and Repair
Level 2
Lockpick +13 (50), Repair +6 (45)
Intense Training (PE)
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