Strength
8
 
Perception
7
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
20
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
33
 
Lockpick
36
 
Medicine
44
 
Melee Weapons
21
 
Repair
32
 
Science
42
 
Small Guns
25
 
Sneak
17
 
Speech
15
 
Unarmed
17
 
Gun Nut
Hematophage
Rad Regeneration
Wired Reflexes
Level 1
ST 7 PE 6 EN 6 CH 5 IN 5 AG 6 LK 5
Medicine, Science, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Hematophage
Wired Reflexes
Rad Regeneration
Level 2
Small Guns +3 (25), Lockpick +2 (36), Explosives +4 (33), Barter +5 (20), Medicine +2 (44)
Gun Nut
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