Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
70
 
Energy Weapons
75
 
Explosives
95
 
Lockpick
95
 
Medicine
100
 
Melee Weapons
82
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
92
 
Speech
100
 
Unarmed
63
 
Action Boy/Girl
Almost Perfect
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (10)
Life Giver
Mysterious Stranger
Nerves of Steel
Puppies!
Scrounger
Sniper
Strong Back
Toughness
Level 1
ST 4 PE 4 EN 4 CH 5 IN 9 AG 9 LK 5
Small Guns, Repair, and Speech
Bobblehead (Medicine)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Level 2
Lockpick +5 (28), Science +7 (40), Medicine +7 (40)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Energy Weapons +1 (24), Lockpick +12 (40), Explosives +7 (30)
Intense Training (ST)
Level 4
Energy Weapons +10 (34), Explosives +10 (40)
Educated
Level 5
Sneak +7 (40), Energy Weapons +6 (40), Barter +5 (30), Melee Weapons +5 (30)
Comprehension
Level 6
Unarmed +2 (25), Barter +10 (40), Melee Weapons +9 (39), Big Guns +2 (25)
Gunslinger
Level 7
Unarmed +9 (36), Melee Weapons +1 (40), Big Guns +13 (40)
Intense Training (EN)
Level 8
Small Guns +2 (50), Lockpick +1 (41), Unarmed +4 (40), Science +8 (50), Medicine +8 (50)
Commando
Level 9
Small Guns +10 (60), Lockpick +3 (44), Speech +10 (50)
Toughness
Level 10
Energy Weapons +2 (42), Lockpick +6 (50), Explosives +10 (50), Barter +5 (45)
Mysterious Stranger
Level 11
Sneak +5 (45), Energy Weapons +8 (52), Barter +5 (50), Melee Weapons +5 (45)
Intense Training (PE)
Level 12
Sneak +5 (50), Unarmed +8 (50), Melee Weapons +5 (50), Big Guns +5 (47)
Intense Training (EN)
Level 13
Repair +10 (60), Science +10 (60), Big Guns +3 (50)
Intense Training (PE)
Level 14
Small Guns +10 (70), Lockpick +3 (57), Medicine +10 (60)
Sniper
Level 15
Small Guns +19 (89), Lockpick +3 (60), Explosives +1 (55)
Cyborg
Level 16
Small Guns +11 (100), Repair +12 (72)
Action Boy/Girl
Level 17
Repair +23 (95)
Intense Training (ST)
Level 18
Repair +5 (100), Medicine +18 (78)
Concentrated Fire
Level 19
Science +1 (61), Medicine +22 (100)
Finesse
Level 20
Science +23 (84)
Grim Reaper's Sprint
Level 21
Speech +7 (59), Science +16 (100)
Intense Training (CH)
Level 22
Sneak +9 (59), Speech +1 (60), Explosives +5 (60), Melee Weapons +8 (60)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Level 23
Sneak +3 (65), Energy Weapons +3 (70), Lockpick +2 (65), Speech +6 (69), Explosives +2 (65), Barter +5 (60), Melee Weapons +2 (65)
Life Giver
Level 24
Sneak +5 (70), Lockpick +5 (70), Unarmed +5 (60), Speech +1 (70), Explosives +5 (70), Big Guns +2 (57)
Puppies!
Level 25
Speech +15 (85), Melee Weapons +5 (70), Big Guns +3 (60)
Strong Back
Level 26
Lockpick +8 (78), Speech +15 (100)
Nerves of Steel
Level 27
Lockpick +12 (90), Explosives +11 (81)
Fast Metabolism
Level 28
Explosives +9 (90), Barter +14 (74)
Intense Training (ST)
Level 29
Sneak +10 (80), Barter +6 (80), Melee Weapons +7 (79)
Scrounger
Level 30
Sneak +11 (92), Barter +5 (90), Big Guns +7 (70)
Almost Perfect
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
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