Strength
7
 
Perception
10
 
Endurance
6
 
Charisma
2
 
Intelligence
9
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
25%
 
Hit Points
410
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
20
 
Big Guns
28
 
Energy Weapons
100
 
Explosives
49
 
Lockpick
100
 
Medicine
84
 
Melee Weapons
30
 
Repair
100
 
Science
98
 
Small Guns
100
 
Sneak
100
 
Speech
35
 
Unarmed
28
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (3)
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 5 CH 1 IN 8 AG 9 LK 5
Speech, Repair, and Energy Weapons
Level 2
Small Guns +2 (25), Lockpick +8 (27), Explosives +8 (27)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Wired Reflexes
Ant Sight
Hematophage
Rad Regeneration
Barkskin
Level 3
Sneak +19 (54)
Intense Training (PE)
Level 4
Sneak +19 (73)
Educated
Level 5
Sneak +22 (95)
Comprehension
Level 6
Sneak +5 (100), Small Guns +17 (54)
Bloody Mess
Level 7
Small Guns +22 (76)
Gunslinger
Level 8
Small Guns +22 (98)
Commando
Level 9
Small Guns +2 (100), Repair +20 (68)
Strong Back
Level 10
Repair +22 (90)
Finesse
Level 11
Energy Weapons +3 (53), Lockpick +9 (52), Repair +10 (100)
Toughness
Level 12
Energy Weapons +7 (60), Science +15 (48)
Silent Running
Level 13
Science +22 (70)
Sniper
D.C. Journal of Internal Medicine => Medicine +2 (35)
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
Level 14
Medicine +22 (61)
Cyborg
Level 15
Lockpick +22 (74)
Robotics Expert
Level 16
Lockpick +22 (96)
Action Boy/Girl
Level 17
Energy Weapons +18 (88), Lockpick +4 (100)
Better Criticals
Level 18
Energy Weapons +12 (100), Explosives +5 (48), Science +5 (75)
Concentrated Fire
Level 19
Medicine +22 (84)
Intense Training (LK)
Level 20
Science +22 (98)
Grim Reaper's Sprint
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