Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
48
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
88
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Chemist
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl (2)
Demolition Expert (3)
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Iron Fist (3)
Lady Killer/Black Widow
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Rad Regeneration
Robotics Expert
Silent Running
Size Matters
Sniper
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Small Guns, Unarmed, and Sneak
Level 2
Sneak +5 (35), Small Guns +5 (35), Unarmed +5 (35), Repair +4 (27)
Daddy's Boy/Girl
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Sneak +5 (40), Small Guns +5 (40), Unarmed +5 (40), Speech +4 (21)
Daddy's Boy/Girl
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 4
Sneak +5 (57), Small Guns +5 (57), Unarmed +5 (57), Medicine +5 (50)
Iron Fist
Ant Sight
Barkskin
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Rad Regeneration
Wired Reflexes
Power Armor Training
Auto Expert
Level 5
Sneak +5 (62), Small Guns +5 (65), Unarmed +5 (62), Explosives +5 (34)
Iron Fist
Level 6
Sneak +5 (67), Small Guns +5 (70), Unarmed +5 (67), Explosives +5 (39)
Gunslinger
Level 7
Sneak +5 (72), Small Guns +5 (75), Unarmed +5 (72), Explosives +5 (44)
Toughness
Level 8
Sneak +5 (77), Small Guns +5 (80), Unarmed +5 (77), Explosives +5 (49)
Iron Fist
Level 9
Sneak +3 (80), Small Guns +5 (85), Unarmed +5 (82), Repair +6 (45), Explosives +1 (50)
Strong Back
Level 10
Small Guns +5 (90), Unarmed +5 (87), Repair +5 (50), Medicine +5 (55)
Comprehension
Big Book of Science => Science +2 (50)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (65)
Dean's Electronics => Repair +2 (52)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Dean's Electronics => Repair +2 (58)
Dean's Electronics => Repair +2 (60)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Grognak the Barbarian => Melee Weapons +2 (29)
Grognak the Barbarian => Melee Weapons +2 (31)
Grognak the Barbarian => Melee Weapons +2 (33)
Grognak the Barbarian => Melee Weapons +2 (35)
Grognak the Barbarian => Melee Weapons +2 (37)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (35)
Lying, Congressional Style => Speech +2 (37)
Lying, Congressional Style => Speech +2 (39)
Lying, Congressional Style => Speech +2 (41)
Lying, Congressional Style => Speech +2 (43)
Nikola Tesla and You => Energy Weapons +2 (31)
Nikola Tesla and You => Energy Weapons +2 (33)
Nikola Tesla and You => Energy Weapons +2 (35)
Nikola Tesla and You => Energy Weapons +2 (37)
Nikola Tesla and You => Energy Weapons +2 (39)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Tales of a Junktown Jerky Vendor => Barter +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tumblers Today => Lockpick +2 (34)
Tumblers Today => Lockpick +2 (36)
Tumblers Today => Lockpick +2 (38)
Tumblers Today => Lockpick +2 (40)
Tumblers Today => Lockpick +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Level 11
Unarmed +3 (100), Explosives +5 (65), Science +7 (65), Medicine +5 (70)
Lady Killer/Black Widow
Level 12
Repair +5 (65), Explosives +5 (70), Science +5 (70), Medicine +5 (75)
Sniper
Level 13
Repair +5 (70), Explosives +5 (75), Science +5 (75), Medicine +5 (80)
Silent Running
Level 14
Repair +5 (75), Explosives +5 (80), Science +5 (80), Medicine +5 (85)
Cyborg
Level 15
Repair +5 (80), Explosives +5 (85), Science +5 (85), Medicine +5 (90)
Chemist
Level 16
Repair +5 (85), Explosives +5 (90), Science +5 (90), Medicine +5 (95)
Better Criticals
Level 17
Repair +5 (90), Explosives +5 (95), Science +5 (95), Medicine +5 (100)
Action Boy/Girl
Level 18
Repair +10 (100), Explosives +5 (100), Science +5 (100)
Paralyzing Palm
Level 19
Energy Weapons +5 (54), Speech +5 (48), Melee Weapons +5 (42), Big Guns +5 (42)
Robotics Expert
Level 20
Energy Weapons +5 (59), Lockpick +5 (47), Speech +5 (53), Melee Weapons +5 (47)
Grim Reaper's Sprint
Level 21
Energy Weapons +6 (65), Lockpick +5 (52), Melee Weapons +5 (52), Big Guns +4 (46)
Finesse
Level 22
Energy Weapons +5 (70), Speech +5 (58), Melee Weapons +5 (57), Big Guns +5 (51)
Fast Metabolism
Level 23
Energy Weapons +5 (75), Lockpick +5 (57), Speech +5 (63), Melee Weapons +5 (62)
Entomologist
Level 24
Energy Weapons +5 (80), Lockpick +5 (62), Speech +5 (68), Melee Weapons +5 (67)
Size Matters
Level 25
Energy Weapons +5 (85), Lockpick +5 (67), Speech +5 (73), Melee Weapons +5 (72)
Tag! (Big Guns)
Level 26
Lockpick +8 (75), Speech +2 (75), Barter +3 (42), Melee Weapons +3 (75), Big Guns +4 (85)
Demolition Expert (Big Guns)
Level 27
Energy Weapons +5 (90), Lockpick +5 (80), Speech +5 (80), Melee Weapons +5 (80)
Ninja (Big Guns)
Level 28
Energy Weapons +5 (95), Lockpick +5 (85), Speech +5 (85), Big Guns +5 (90)
Demolition Expert (Big Guns)
Level 29
Energy Weapons +5 (100), Lockpick +5 (90), Speech +5 (90), Big Guns +5 (95)
Demolition Expert (Big Guns)
Level 30
Lockpick +10 (100), Speech +5 (100), Big Guns +5 (100)
Almost Perfect (Big Guns)
greendeck77, over 15 years ago:
Character Idea for my upcoming MOD, Fallout - Cold War, based on 5 Factions buying not only for power but survival. General Cryo Fang, is the leader of one of the groups, a quick witted sniper whom will be using new weapons and armor, he leads a group of defense oriented soldiers whom will be taking over all "useable" Vaults, he with the help of his 4 captains (Need Help), have taken over Vault 108, and have begun using the Cloner to create semi-clones of the 4 captains.

--Need: Heavy Weapon, Tough Character
--Computer Smart Stealth/Melee Character
--Laidback and Cheerful Gunslinger (Preferably Small Arms but Energy is ok)
--Loyal and Militaristic Soldier

Please comment any ideas.
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