Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
91
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Deep Sleep
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Gunslinger
Hematophage
Intense Training (2)
Life Giver
Light Step
Nerves of Steel
Ninja
No Weaknesses
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Absorption
Rad Regeneration
Rad Resistance
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 6 EN 7 CH 1 IN 8 AG 8 LK 6
Small Guns, Sneak, and Lockpick
Bobblehead (Strength)
Bobblehead (Medicine)
Ant Sight
Level 2
Sneak +4 (40), Lockpick +1 (35), Repair +3 (29), Explosives +6 (25), Science +4 (25)
Gun Nut
Level 3
Sneak +4 (45), Small Guns +3 (45), Lockpick +4 (40), Repair +3 (33), Science +4 (30)
Intense Training (LK)
Level 4
Sneak +5 (50), Small Guns +5 (50), Lockpick +3 (43), Repair +2 (35), Science +3 (33)
Educated
Level 5
Small Guns +3 (53), Lockpick +7 (50), Repair +5 (40), Explosives +4 (30), Science +2 (35)
Comprehension
Level 6
Sneak +5 (55), Small Guns +7 (60), Lockpick +5 (55), Science +4 (39)
Gunslinger
Level 7
Sneak +5 (60), Lockpick +5 (60), Repair +5 (45), Science +6 (45)
Toughness
Level 8
Sneak +5 (65), Small Guns +5 (65), Lockpick +1 (61), Repair +5 (50), Science +5 (50)
Commando
Level 9
Sneak +5 (70), Small Guns +5 (70), Lockpick +4 (65), Repair +2 (52), Science +5 (55)
Strong Back
Level 10
Sneak +5 (75), Small Guns +5 (75), Lockpick +5 (70), Repair +6 (58)
Finesse
Level 11
Lockpick +5 (77), Repair +11 (69), Science +5 (60)
Intense Training (PE)
Level 12
Lockpick +2 (79), Repair +6 (75), Explosives +3 (35), Science +10 (70)
Silent Running
Level 13
Lockpick +1 (80), Explosives +15 (50), Science +5 (75)
Sniper
Level 14
Small Guns +5 (80), Repair +5 (80), Explosives +6 (56), Science +5 (80)
Life Giver
Level 15
Energy Weapons +2 (24), Explosives +19 (75)
Bloody Mess
Level 16
Energy Weapons +16 (40), Explosives +5 (80)
Action Boy/Girl
Level 17
Energy Weapons +21 (61)
Better Criticals
Level 18
Energy Weapons +19 (80), Melee Weapons +2 (18)
Concentrated Fire
Level 19
Melee Weapons +21 (39)
Light Step
Level 20
Melee Weapons +21 (60)
Grim Reaper's Sprint
Level 21
Melee Weapons +20 (80), Medicine +1 (33)
Ninja
Level 22
Medicine +21 (54)
Quantum Chemist
Level 23
Medicine +6 (60), Big Guns +15 (35)
Cyborg
Level 24
Speech +3 (19), Barter +3 (19), Big Guns +15 (50)
No Weaknesses
Level 25
Speech +10 (29), Barter +11 (30)
Deep Sleep
Level 26
Speech +1 (30), Barter +20 (50)
Warmonger
Level 27
Speech +6 (36), Barter +15 (65)
Nerves of Steel
Level 28
Speech +6 (42), Barter +15 (80)
Rad Resistance
Level 29
Speech +21 (63)
Rad Absorption
Level 30
Unarmed +4 (29), Speech +17 (89)
Almost Perfect
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Charisma)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Guns and Bullets => Small Guns +2 (87)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (89)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (33)
Pugilism Illustrated => Unarmed +2 (35)
Pugilism Illustrated => Unarmed +2 (37)
Pugilism Illustrated => Unarmed +2 (39)
Pugilism Illustrated => Unarmed +2 (41)
Pugilism Illustrated => Unarmed +2 (43)
Pugilism Illustrated => Unarmed +2 (45)
Pugilism Illustrated => Unarmed +2 (47)
Pugilism Illustrated => Unarmed +2 (49)
Pugilism Illustrated => Unarmed +2 (51)
Pugilism Illustrated => Unarmed +2 (53)
Pugilism Illustrated => Unarmed +2 (55)
Pugilism Illustrated => Unarmed +2 (57)
Pugilism Illustrated => Unarmed +2 (59)
Pugilism Illustrated => Unarmed +2 (61)
Pugilism Illustrated => Unarmed +2 (63)
Pugilism Illustrated => Unarmed +2 (65)
Pugilism Illustrated => Unarmed +2 (67)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (63)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (69)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (71)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (73)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (75)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (81)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Auto Expert
Rad Regeneration
Bobblehead (Unarmed)
Xenotech Expert
Superior Defender
Ghoul Ecology
Pitt Fighter
Power Armor Training
Booster Shot
Barkskin
Covert Ops
Hematophage
Wired Reflexes
Punga Power!
Would you like to comment? Sign up for new account, or sign in if you are already a member.