Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Lady Killer/Black Widow
Pyromaniac
Rad Regeneration
Rad Resistance
Scoundrel (3)
Silent Running
Size Matters (2)
Strong Back
Tag!
Thief
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 6 LK 4
Melee Weapons, Lockpick, and Sneak
Level 2
Small Guns +1 (17), Energy Weapons +3 (17), Unarmed +3 (17), Speech +3 (17), Explosives +3 (17), Barter +4 (18), Big Guns +3 (17)
Lady Killer/Black Widow
Level 3
Small Guns +3 (20), Energy Weapons +3 (20), Unarmed +3 (20), Speech +3 (20), Explosives +3 (20), Barter +2 (20), Big Guns +3 (20)
Thief
Level 4
Small Guns +3 (23), Energy Weapons +3 (23), Unarmed +2 (22), Speech +3 (23), Explosives +3 (23), Barter +3 (23), Big Guns +3 (23)
Educated
Level 5
Small Guns +2 (25), Energy Weapons +3 (26), Unarmed +3 (25), Speech +2 (25), Repair +2 (26), Explosives +3 (26), Barter +3 (26), Science +2 (26), Big Guns +3 (26)
Comprehension
Bobblehead (Medicine)
Ant Might
Big Book of Science => Science +2 (28)
Big Book of Science => Science +2 (30)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
D.C. Journal of Internal Medicine => Medicine +2 (36)
Duck and Cover! => Explosives +2 (28)
Grognak the Barbarian => Melee Weapons +2 (33)
Grognak the Barbarian => Melee Weapons +2 (35)
Grognak the Barbarian => Melee Weapons +2 (37)
Nikola Tesla and You => Energy Weapons +2 (28)
Tales of a Junktown Jerky Vendor => Barter +2 (28)
Pugilism Illustrated => Unarmed +2 (27)
Pugilism Illustrated => Unarmed +2 (29)
Pugilism Illustrated => Unarmed +2 (31)
Level 6
Energy Weapons +6 (34), Barter +8 (36), Big Guns +9 (35)
Bloody Mess
Level 7
Energy Weapons +2 (36), Explosives +7 (35), Medicine +14 (50)
Toughness
Level 8
Small Guns +3 (28), Repair +13 (39), Science +6 (36), Medicine +1 (51)
Strong Back
Level 9
Small Guns +8 (36), Lockpick +1 (35), Unarmed +4 (35), Speech +10 (35)
Rad Resistance
Rad Regeneration
Tumblers Today => Lockpick +2 (37)
Tumblers Today => Lockpick +2 (39)
Tumblers Today => Lockpick +2 (41)
Tumblers Today => Lockpick +2 (43)
Level 10
Small Guns +2 (38), Energy Weapons +3 (39), Unarmed +3 (38), Speech +3 (38), Explosives +3 (38), Barter +3 (39), Science +2 (38), Big Guns +4 (39)
Finesse
Level 11
Small Guns +2 (40), Energy Weapons +2 (41), Unarmed +2 (40), Speech +2 (40), Repair +2 (41), Explosives +3 (41), Barter +2 (41), Science +2 (40), Melee Weapons +4 (41), Big Guns +2 (41)
Commando
Level 12
Sneak +2 (42), Small Guns +2 (42), Energy Weapons +2 (43), Unarmed +2 (42), Speech +2 (42), Repair +1 (42), Explosives +2 (43), Barter +2 (43), Science +2 (42), Melee Weapons +2 (43), Medicine +2 (53), Big Guns +2 (43)
Fast Metabolism
Level 13
Sneak +2 (44), Small Guns +2 (44), Energy Weapons +2 (45), Lockpick +1 (44), Unarmed +2 (44), Speech +2 (44), Repair +2 (44), Explosives +2 (45), Barter +2 (45), Science +2 (44), Melee Weapons +1 (44), Medicine +1 (54), Big Guns +2 (45)
Gunslinger
Level 14
Sneak +2 (46), Small Guns +2 (46), Energy Weapons +1 (46), Lockpick +2 (46), Unarmed +2 (46), Speech +2 (46), Repair +2 (46), Explosives +1 (46), Barter +2 (47), Science +2 (46), Melee Weapons +2 (46), Medicine +2 (56), Big Guns +1 (46)
Adamantium Skeleton
Level 15
Sneak +2 (48), Small Guns +2 (48), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +1 (47), Speech +1 (47), Repair +2 (48), Explosives +2 (48), Barter +1 (48), Science +2 (48), Melee Weapons +2 (48), Medicine +2 (58), Big Guns +2 (63)
Size Matters
Level 16
Sneak +1 (49), Small Guns +2 (50), Energy Weapons +2 (50), Lockpick +2 (50), Unarmed +2 (49), Speech +2 (49), Repair +2 (50), Explosives +2 (50), Barter +2 (50), Science +2 (65), Melee Weapons +2 (50), Medicine +2 (60)
Tag! (Science)
Level 17
Sneak +3 (52), Small Guns +2 (52), Energy Weapons +2 (62), Lockpick +2 (52), Unarmed +1 (50), Speech +3 (52), Repair +2 (52), Explosives +2 (52), Barter +2 (52), Melee Weapons +2 (52), Medicine +2 (62)
Cyborg
Level 18
Sneak +2 (64), Small Guns +2 (54), Lockpick +2 (54), Unarmed +4 (54), Speech +2 (54), Repair +2 (54), Explosives +2 (54), Barter +3 (55), Melee Weapons +2 (54), Medicine +2 (64)
Silent Running
Level 19
Small Guns +2 (56), Lockpick +3 (57), Unarmed +2 (56), Speech +2 (56), Repair +3 (57), Explosives +3 (57), Barter +2 (57), Melee Weapons +3 (57), Medicine +3 (67)
Demolition Expert
Level 20
Small Guns +3 (59), Lockpick +2 (59), Unarmed +3 (59), Speech +3 (59), Repair +2 (59), Explosives +3 (60), Barter +3 (60), Melee Weapons +2 (59), Medicine +2 (69)
Pyromaniac
Level 21
Small Guns +3 (62), Unarmed +3 (62), Speech +3 (62), Repair +3 (62), Explosives +2 (62), Barter +3 (63), Melee Weapons +3 (62), Medicine +3 (72)
Demolition Expert
Level 22
Small Guns +2 (64), Energy Weapons +2 (64), Lockpick +5 (64), Unarmed +2 (64), Speech +2 (64), Repair +2 (64), Explosives +2 (64), Barter +1 (64), Melee Weapons +2 (64), Medicine +2 (74), Big Guns +1 (64)
Demolition Expert
Level 23
Sneak +2 (66), Small Guns +2 (66), Energy Weapons +2 (66), Lockpick +1 (65), Unarmed +1 (65), Speech +2 (66), Repair +2 (66), Explosives +2 (66), Barter +2 (66), Science +1 (66), Melee Weapons +2 (66), Medicine +2 (76), Big Guns +2 (81)
Size Matters
Level 24
Sneak +1 (67), Small Guns +2 (68), Energy Weapons +2 (68), Lockpick +3 (68), Unarmed +2 (67), Speech +1 (67), Repair +2 (68), Explosives +2 (68), Barter +2 (68), Science +2 (68), Melee Weapons +2 (68), Medicine +2 (78)
Action Boy/Girl
Level 25
Sneak +2 (69), Small Guns +1 (69), Energy Weapons +2 (70), Lockpick +2 (70), Unarmed +2 (69), Speech +2 (69), Repair +2 (70), Explosives +2 (70), Barter +2 (70), Science +2 (70), Melee Weapons +2 (70), Medicine +2 (80)
Concentrated Fire
Level 26
Repair +6 (76), Science +17 (87)
Grim Reaper's Sprint
Level 27
Repair +11 (87), Medicine +12 (92)
Scoundrel
Level 28
Sneak +4 (73), Small Guns +4 (73), Energy Weapons +3 (73), Lockpick +3 (73), Unarmed +3 (72), Explosives +3 (73), Melee Weapons +3 (73)
Scoundrel
Level 29
Sneak +3 (76), Small Guns +3 (76), Energy Weapons +4 (77), Lockpick +3 (76), Unarmed +4 (76), Explosives +3 (76), Melee Weapons +3 (76)
Scoundrel
Level 30
Sneak +3 (88), Small Guns +3 (88), Energy Weapons +3 (91), Lockpick +4 (91), Unarmed +3 (90), Explosives +4 (91), Melee Weapons +3 (88)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
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