Strength
7
 
Perception
4
 
Endurance
10
 
Charisma
1
 
Intelligence
7
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
330
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
6
 
Big Guns
40
 
Energy Weapons
22
 
Explosives
38
 
Lockpick
12
 
Medicine
18
 
Melee Weapons
18
 
Repair
38
 
Science
18
 
Small Guns
54
 
Sneak
20
 
Speech
6
 
Unarmed
24
 
Comprehension
Gun Nut
Swift Learner
Level 1
ST 7 PE 4 EN 10 CH 1 IN 7 AG 8 LK 3
Small Guns, Repair, and Big Guns
Level 2
Small Guns +7 (42), Explosives +9 (21), Big Guns +1 (40)
Swift Learner
Level 3
Small Guns +7 (54), Energy Weapons +10 (22)
Gun Nut
Level 4
Explosives +17 (38)
Comprehension
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