Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
2
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
20
 
Big Guns
30
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
17
 
Repair
21
 
Science
21
 
Small Guns
19
 
Sneak
19
 
Speech
5
 
Unarmed
15
 
Level 1
ST 7 PE 7 EN 6 CH 1 IN 9 AG 8 LK 2
Big Guns, Barter, and Lockpick
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