Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
92
 
Science
82
 
Small Guns
95
 
Sneak
100
 
Speech
100
 
Unarmed
49
 
Action Boy/Girl
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Cannibal
Chem Resistant
Child at Heart
Comprehension
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Iron Fist (2)
Lady Killer/Black Widow
Lawbringer
Light Step
Master Trader
Ninja
No Weaknesses
Puppies!
Scrounger
Silent Running
Sniper
Strong Back
Thief
Toughness
Level 1
ST 3 PE 6 EN 3 CH 6 IN 10 AG 6 LK 6
Science, Sneak, and Lockpick
Ant Might
Level 2
Small Guns +12 (29), Lockpick +8 (45)
Thief
Level 3
Sneak +3 (40), Lockpick +5 (50), Barter +2 (19), Science +10 (50)
Lady Killer/Black Widow
Bobblehead (Science)
Level 4
Lockpick +15 (65), Science +5 (65)
Educated
Level 5
Small Guns +7 (36), Lockpick +5 (70), Repair +5 (30), Barter +1 (20), Science +5 (70)
Comprehension
Level 6
Sneak +5 (45), Small Guns +4 (40), Lockpick +5 (75), Speech +3 (20), Science +5 (75), Big Guns +1 (12)
Child at Heart
Level 7
Lockpick +5 (80), Repair +10 (45), Science +5 (80), Big Guns +3 (15)
Gun Nut
Level 8
Sneak +5 (50), Energy Weapons +3 (20), Speech +5 (25), Explosives +3 (20), Melee Weapons +7 (20)
Bloody Mess
Level 9
Unarmed +3 (14), Speech +5 (30), Barter +10 (30), Big Guns +5 (20)
Scrounger
Level 10
Sneak +5 (55), Unarmed +3 (17), Speech +5 (35), Medicine +10 (35)
Finesse
Level 11
Energy Weapons +10 (30), Medicine +5 (40), Big Guns +8 (28)
Iron Fist
Level 12
Sneak +5 (70), Speech +5 (40), Barter +6 (36), Big Guns +7 (35)
Silent Running
Level 13
Energy Weapons +10 (40), Explosives +4 (24), Barter +4 (40), Big Guns +5 (40)
Sniper
Level 14
Sneak +5 (75), Unarmed +2 (19), Explosives +16 (40)
Light Step
Level 15
Barter +20 (60), Melee Weapons +3 (23)
Master Trader
Level 16
Energy Weapons +10 (50), Unarmed +3 (22), Big Guns +10 (50)
Action Boy/Girl
Level 17
Energy Weapons +10 (60), Explosives +3 (43), Big Guns +10 (60)
Better Criticals
Level 18
Small Guns +23 (68)
Chem Resistant
Level 19
Small Guns +2 (70), Energy Weapons +1 (61), Speech +10 (50), Barter +5 (65), Big Guns +5 (65)
Lawbringer
Level 20
Energy Weapons +9 (70), Explosives +9 (52), Big Guns +5 (70)
Grim Reaper's Sprint
Level 21
Explosives +18 (70), Barter +5 (70)
Gunslinger
Level 22
Melee Weapons +3 (26), Medicine +20 (60)
Puppies!
Level 23
Speech +10 (60), Repair +3 (48), Medicine +10 (70)
Fast Metabolism
Level 24
Melee Weapons +23 (49)
Iron Fist
Level 25
Melee Weapons +23 (74)
No Weaknesses
Level 26
Sneak +5 (80), Repair +12 (60), Melee Weapons +6 (80)
Ninja
Level 27
Energy Weapons +5 (75), Speech +10 (70), Explosives +2 (72), Barter +5 (75), Big Guns +1 (75)
Strong Back
Level 28
Energy Weapons +5 (80), Explosives +8 (80), Barter +5 (80), Big Guns +5 (80)
Toughness
Level 29
Speech +3 (73), Repair +10 (70), Medicine +10 (80)
Cannibal
Level 30
Small Guns +5 (83), Unarmed +1 (37), Speech +7 (88), Repair +10 (82)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Charisma)
Bobblehead (Big Guns)
Bobblehead (Perception)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
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