Strength
1
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
7
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
0.5
 
Skill Points
17
 
Barter
9
 
Big Guns
19
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
25
 
Medicine
21
 
Melee Weapons
9
 
Repair
45
 
Science
25
 
Small Guns
50
 
Sneak
40
 
Speech
9
 
Unarmed
19
 
Gun Nut
Level 1
ST 1 PE 7 EN 6 CH 1 IN 7 AG 9 LK 9
Sneak, Repair, and Small Guns
Level 2
Small Guns +5 (50), Lockpick +4 (25), Repair +4 (45), Science +4 (25)
Gun Nut
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