Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Lawbringer
Light Step
Mysterious Stranger
Nerves of Steel
No Weaknesses
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 2 PE 9 EN 1 CH 1 IN 9 AG 9 LK 9
Sneak, Small Guns, and Lockpick
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Sneak +3 (45), Small Guns +8 (50), Lockpick +8 (50), Speech +1 (10)
Intense Training (ST)
Level 3
Lockpick +10 (60), Repair +2 (29), Science +8 (35)
Lady Killer/Black Widow
Level 4
Sneak +5 (50), Small Guns +4 (54), Lockpick +5 (65), Repair +1 (30), Science +5 (40)
Educated
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 5
Sneak +10 (70), Small Guns +11 (75), Speech +2 (22)
Comprehension
Level 6
Sneak +5 (75), Science +15 (65), Medicine +3 (40)
Gunslinger
Level 7
Energy Weapons +3 (40), Repair +10 (50), Science +10 (75)
Entomologist
Level 8
Speech +3 (25), Repair +20 (70)
Commando
Level 9
Repair +5 (75), Explosives +3 (40), Medicine +15 (55)
Scrounger
Level 10
Energy Weapons +3 (43), Medicine +20 (75)
Finesse
Level 11
Energy Weapons +22 (65), Barter +1 (20)
Mysterious Stranger
Level 12
Energy Weapons +10 (75), Explosives +10 (50), Barter +3 (23)
Sniper
Level 13
Barter +22 (45), Big Guns +1 (20)
Silent Running
Level 14
Barter +23 (68)
Light Step
Level 15
Speech +16 (41), Barter +7 (75)
Cyborg
Ant Might
Level 16
Speech +23 (64)
Better Criticals
Level 17
Speech +11 (75), Explosives +12 (62)
Action Boy/Girl
Level 18
Explosives +13 (75), Big Guns +10 (30)
Concentrated Fire
Level 19
Sneak +5 (90), Small Guns +5 (80), Energy Weapons +5 (90), Lockpick +5 (80), Big Guns +3 (33)
Robotics Expert
Level 20
Repair +5 (80), Barter +5 (80), Science +5 (80), Medicine +5 (80), Big Guns +3 (36)
Grim Reaper's Sprint
Level 21
Big Guns +23 (59)
Lawbringer
Level 22
Small Guns +10 (90), Repair +3 (83), Science +10 (90)
Bloody Mess
Level 23
Lockpick +10 (90), Explosives +3 (78), Medicine +10 (90)
Adamantium Skeleton
Wired Reflexes
Covert Ops
Auto Expert
Barkskin
Xenotech Expert
Superior Defender
Power Armor Training
Punga Power!
Rad Regeneration
Pitt Fighter
Hematophage
Ghoul Ecology
Booster Shot
Level 24
Unarmed +13 (40), Speech +7 (90), Big Guns +3 (70)
No Weaknesses
Level 25
Repair +7 (90), Explosives +12 (90), Barter +2 (90), Melee Weapons +2 (29)
Strong Back
Level 26
Melee Weapons +13 (42), Big Guns +10 (80)
Nerves of Steel
Level 27
Unarmed +5 (45), Melee Weapons +18 (60)
Toughness
Level 28
Unarmed +13 (58), Melee Weapons +10 (70)
Explorer
Level 29
Unarmed +13 (86), Melee Weapons +10 (80)
Tag! (Unarmed)
Level 30
Sneak +4 (94), Small Guns +1 (94), Energy Weapons +4 (94), Lockpick +1 (94), Repair +4 (94), Science +1 (94), Medicine +4 (94), Big Guns +4 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Nikola Tesla and You => Energy Weapons +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
bobbflame98, over 11 years ago:
no way you could find all those bobbleheads before you even leave the vault, the only one you can find before lvl 2 is the medicine.
toplenny, over 11 years ago:
such op
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