Strength
5
 
Perception
5
 
Endurance
9
 
Charisma
3
 
Intelligence
9
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
10
 
Big Guns
22
 
Energy Weapons
14
 
Explosives
29
 
Lockpick
29
 
Medicine
22
 
Melee Weapons
14
 
Repair
37
 
Science
22
 
Small Guns
14
 
Sneak
14
 
Speech
10
 
Unarmed
22
 
Level 1
ST 5 PE 5 EN 9 CH 3 IN 9 AG 5 LK 4
Explosives, Repair, and Lockpick
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