Strength
5
 
Perception
9
 
Endurance
6
 
Charisma
4
 
Intelligence
7
 
Agility
8
 
Luck
3
 
Action Points
106
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
10%
 
Hit Points
410
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
12
 
Big Guns
16
 
Energy Weapons
97
 
Explosives
70
 
Lockpick
100
 
Medicine
70
 
Melee Weapons
14
 
Repair
84
 
Science
80
 
Small Guns
100
 
Sneak
90
 
Speech
12
 
Unarmed
16
 
Action Boy/Girl
Ant Sight
Commando
Concentrated Fire
Cyborg
Daddy's Boy/Girl
Demolition Expert
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Light Step
Silent Running
Sniper
Tag!
Thief (3)
Level 1
ST 4 PE 8 EN 6 CH 4 IN 7 AG 8 LK 3
Small Guns, Repair, Energy Weapons
Bobblehead (Medicine)
Level 2
Energy Weapons +2 (37), Lockpick +5 (30), Sneak +5 (30), Repair +2 (35), Science +3 (21)
Thief
Level 3
Energy Weapons +2 (39), Explosives +5 (25), Science +9 (30), Medicine +1 (29)
Gun Nut
Bobblehead (Strength)
Level 4
Small Guns +5 (45), Energy Weapons +1 (40), Lockpick +1 (31), Sneak +3 (33), Explosives +5 (30), Science +1 (31), Medicine +1 (30)
Educated
Level 5
Energy Weapons +5 (45), Lockpick +4 (40), Sneak +2 (40), Explosives +4 (34), Science +3 (34), Medicine +2 (32)
Thief
Level 6
Small Guns +5 (55), Lockpick +2 (42), Sneak +2 (42), Repair +5 (50), Explosives +2 (36), Science +2 (36), Medicine +2 (34)
Gun Nut
Level 7
Small Guns +5 (60), Energy Weapons +5 (50), Lockpick +2 (49), Sneak +2 (49), Repair +2 (52), Science +2 (38), Medicine +2 (36)
Thief
Level 8
Small Guns +5 (65), Energy Weapons +3 (53), Lockpick +3 (52), Sneak +3 (52), Repair +2 (54), Explosives +2 (38), Science +2 (40)
Commando
Level 9
Small Guns +3 (73), Energy Weapons +5 (58), Lockpick +2 (54), Sneak +2 (54), Repair +2 (61), Explosives +2 (40), Science +2 (42), Medicine +2 (38)
Gun Nut
Ant Sight
Level 10
Small Guns +2 (75), Lockpick +3 (59), Sneak +3 (57), Repair +3 (64), Explosives +3 (45), Science +3 (45), Medicine +3 (41)
Finesse
Level 11
Small Guns +2 (77), Energy Weapons +2 (62), Lockpick +2 (61), Sneak +2 (59), Repair +2 (66), Explosives +2 (47), Science +5 (55), Medicine +3 (49)
Daddy's Boy/Girl
Level 12
Small Guns +3 (80), Energy Weapons +3 (65), Lockpick +3 (64), Sneak +2 (71), Repair +2 (68), Explosives +3 (50), Science +3 (58), Medicine +1 (50)
Silent Running
Level 13
Small Guns +2 (82), Energy Weapons +5 (70), Lockpick +2 (66), Sneak +3 (74), Repair +2 (70), Explosives +2 (52), Science +2 (60), Medicine +2 (52)
Sniper
Level 14
Small Guns +2 (84), Energy Weapons +2 (72), Lockpick +4 (70), Sneak +3 (77), Repair +2 (72), Explosives +2 (54), Science +3 (63), Medicine +2 (54)
Light Step
Level 15
Small Guns +2 (86), Energy Weapons +3 (75), Lockpick +5 (75), Sneak +3 (80), Repair +2 (74), Explosives +2 (56), Science +1 (64), Medicine +2 (56)
Demolition Expert
Level 16
Small Guns +2 (88), Energy Weapons +2 (77), Lockpick +2 (92), Sneak +2 (82), Repair +3 (77), Explosives +3 (59), Science +2 (66), Medicine +4 (60)
Tag! (Lockpick)
Level 17
Small Guns +6 (94), Energy Weapons +3 (80), Lockpick +2 (94), Sneak +2 (84), Explosives +3 (62), Science +4 (70)
Action Boy/Girl
Level 18
Small Guns +2 (96), Energy Weapons +2 (82), Lockpick +2 (96), Sneak +2 (86), Repair +3 (80), Explosives +2 (64), Science +5 (75), Medicine +2 (62)
Concentrated Fire
Level 19
Small Guns +2 (98), Energy Weapons +2 (94), Lockpick +2 (98), Sneak +2 (88), Repair +2 (82), Explosives +4 (68), Science +2 (77), Medicine +4 (66)
Cyborg
Level 20
Small Guns +2 (100), Energy Weapons +3 (97), Lockpick +2 (100), Sneak +2 (90), Repair +2 (84), Explosives +2 (70), Science +3 (80), Medicine +4 (70)
Grim Reaper's Sprint
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