Level 1
ST 4 PE 8 EN 6 CH 5 IN 8 AG 8 LK 1
Small Guns, Energy Weapons, Repair
Bobblehead (Medicine)
Level 2
Small Guns +4 (38), Energy Weapons +4 (38), Lockpick +1 (25), Sneak +1 (25), Repair +4 (38), Explosives +4 (23)
Thief
Level 3
Small Guns +2 (45), Energy Weapons +7 (45), Lockpick +2 (27), Sneak +2 (27), Repair +2 (45), Explosives +3 (26)
Gun Nut
Bobblehead (Strength)
Level 4
Small Guns +5 (50), Energy Weapons +1 (46), Lockpick +3 (30), Sneak +3 (30), Repair +3 (48), Explosives +3 (29)
Educated
Level 5
Small Guns +3 (53), Energy Weapons +2 (48), Lockpick +5 (40), Sneak +5 (40), Repair +2 (50), Explosives +3 (32), Medicine +1 (30)
Thief
Level 6
Small Guns +2 (55), Energy Weapons +2 (50), Lockpick +4 (44), Sneak +2 (42), Repair +4 (54), Explosives +4 (36), Science +1 (20), Medicine +2 (32)
Gunslinger
Level 7
Small Guns +2 (62), Energy Weapons +2 (52), Lockpick +4 (48), Sneak +4 (46), Repair +3 (62), Explosives +4 (40), Medicine +2 (34)
Gun Nut
Level 8
Small Guns +3 (65), Energy Weapons +2 (54), Lockpick +4 (52), Sneak +4 (50), Repair +4 (66), Explosives +4 (44)
Commando
Level 9
Small Guns +1 (71), Energy Weapons +4 (58), Lockpick +5 (57), Explosives +5 (49), Medicine +6 (40)
Gun Nut
Level 10
Small Guns +4 (75), Energy Weapons +2 (60), Lockpick +5 (62), Repair +4 (75), Explosives +5 (54), Medicine +1 (41)
Finesse
Level 11
Small Guns +5 (80), Lockpick +4 (66), Repair +4 (79), Explosives +4 (58), Medicine +4 (45)
Strong Back
Level 12
Small Guns +6 (86), Lockpick +5 (71), Repair +4 (83), Explosives +3 (61), Medicine +3 (48)
Sniper
Level 13
Small Guns +4 (90), Lockpick +7 (78), Repair +3 (86), Explosives +5 (66), Medicine +2 (50)
Silent Running
Level 14
Small Guns +2 (92), Lockpick +4 (82), Sneak +5 (65), Repair +4 (90), Explosives +4 (70), Medicine +2 (52)
Light Step
Level 15
Small Guns +2 (94), Lockpick +6 (88), Repair +4 (94), Explosives +5 (75), Medicine +4 (56)
Lawbringer
Level 16
Small Guns +3 (97), Lockpick +2 (90), Sneak +5 (70), Repair +2 (96), Explosives +5 (80), Medicine +4 (60)
Action Boy/Girl
Level 17
Small Guns +3 (100), Lockpick +2 (92), Repair +4 (100), Explosives +2 (82), Science +8 (43), Medicine +2 (62)
Tag! (Science)
Level 18
Lockpick +4 (96), Explosives +4 (86), Science +9 (52), Medicine +4 (66)
Concentrated Fire
Level 19
Energy Weapons +5 (75), Lockpick +4 (100), Science +8 (60), Medicine +4 (70)
Cyborg
Level 20
Energy Weapons +7 (82), Explosives +4 (90), Science +10 (70)
Grim Reaper's Sprint