Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
1
 
Action Points
106
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
410
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
13
 
Big Guns
15
 
Energy Weapons
82
 
Explosives
90
 
Lockpick
100
 
Medicine
70
 
Melee Weapons
13
 
Repair
100
 
Science
70
 
Small Guns
100
 
Sneak
70
 
Speech
13
 
Unarmed
15
 
Action Boy/Girl
Commando
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Lawbringer
Light Step
Silent Running
Sniper
Strong Back
Tag!
Thief (2)
Level 1
ST 4 PE 8 EN 6 CH 5 IN 8 AG 8 LK 1
Small Guns, Energy Weapons, Repair
Bobblehead (Medicine)
Level 2
Small Guns +4 (38), Energy Weapons +4 (38), Lockpick +1 (25), Sneak +1 (25), Repair +4 (38), Explosives +4 (23)
Thief
Level 3
Small Guns +2 (45), Energy Weapons +7 (45), Lockpick +2 (27), Sneak +2 (27), Repair +2 (45), Explosives +3 (26)
Gun Nut
Bobblehead (Strength)
Level 4
Small Guns +5 (50), Energy Weapons +1 (46), Lockpick +3 (30), Sneak +3 (30), Repair +3 (48), Explosives +3 (29)
Educated
Level 5
Small Guns +3 (53), Energy Weapons +2 (48), Lockpick +5 (40), Sneak +5 (40), Repair +2 (50), Explosives +3 (32), Medicine +1 (30)
Thief
Level 6
Small Guns +2 (55), Energy Weapons +2 (50), Lockpick +4 (44), Sneak +2 (42), Repair +4 (54), Explosives +4 (36), Science +1 (20), Medicine +2 (32)
Gunslinger
Level 7
Small Guns +2 (62), Energy Weapons +2 (52), Lockpick +4 (48), Sneak +4 (46), Repair +3 (62), Explosives +4 (40), Medicine +2 (34)
Gun Nut
Level 8
Small Guns +3 (65), Energy Weapons +2 (54), Lockpick +4 (52), Sneak +4 (50), Repair +4 (66), Explosives +4 (44)
Commando
Level 9
Small Guns +1 (71), Energy Weapons +4 (58), Lockpick +5 (57), Explosives +5 (49), Medicine +6 (40)
Gun Nut
Level 10
Small Guns +4 (75), Energy Weapons +2 (60), Lockpick +5 (62), Repair +4 (75), Explosives +5 (54), Medicine +1 (41)
Finesse
Level 11
Small Guns +5 (80), Lockpick +4 (66), Repair +4 (79), Explosives +4 (58), Medicine +4 (45)
Strong Back
Level 12
Small Guns +6 (86), Lockpick +5 (71), Repair +4 (83), Explosives +3 (61), Medicine +3 (48)
Sniper
Level 13
Small Guns +4 (90), Lockpick +7 (78), Repair +3 (86), Explosives +5 (66), Medicine +2 (50)
Silent Running
Level 14
Small Guns +2 (92), Lockpick +4 (82), Sneak +5 (65), Repair +4 (90), Explosives +4 (70), Medicine +2 (52)
Light Step
Level 15
Small Guns +2 (94), Lockpick +6 (88), Repair +4 (94), Explosives +5 (75), Medicine +4 (56)
Lawbringer
Level 16
Small Guns +3 (97), Lockpick +2 (90), Sneak +5 (70), Repair +2 (96), Explosives +5 (80), Medicine +4 (60)
Action Boy/Girl
Level 17
Small Guns +3 (100), Lockpick +2 (92), Repair +4 (100), Explosives +2 (82), Science +8 (43), Medicine +2 (62)
Tag! (Science)
Level 18
Lockpick +4 (96), Explosives +4 (86), Science +9 (52), Medicine +4 (66)
Concentrated Fire
Level 19
Energy Weapons +5 (75), Lockpick +4 (100), Science +8 (60), Medicine +4 (70)
Cyborg
Level 20
Energy Weapons +7 (82), Explosives +4 (90), Science +10 (70)
Grim Reaper's Sprint
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