Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
40
 
Medicine
29
 
Melee Weapons
15
 
Repair
40
 
Science
37
 
Small Guns
50
 
Sneak
21
 
Speech
25
 
Unarmed
15
 
Comprehension
Intense Training (2)
Rad Regeneration
Level 1
ST 4 PE 5 EN 5 CH 5 IN 9 AG 7 LK 5
Lockpick, Small Guns, and Repair
Level 2
Small Guns +6 (40), Lockpick +5 (35), Speech +4 (19), Science +2 (25), Medicine +2 (25)
Intense Training (ST)
Rad Regeneration
Bobblehead (Science)
Level 3
Small Guns +3 (45), Speech +4 (23), Repair +2 (40), Explosives +10 (25)
Intense Training (AG)
Level 4
Small Guns +5 (50), Lockpick +5 (40), Speech +2 (25), Explosives +5 (30), Science +2 (37)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (29)
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