Strength
10
 
Perception
4
 
Endurance
10
 
Charisma
1
 
Intelligence
3
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
100
 
Big Guns
100
 
Energy Weapons
22
 
Explosives
100
 
Lockpick
22
 
Medicine
22
 
Melee Weapons
100
 
Repair
22
 
Science
21
 
Small Guns
22
 
Sneak
22
 
Speech
9
 
Unarmed
100
 
Adamantium Skeleton
Cannibal
Chem Resistant
Contract Killer
Deep Sleep
Demolition Expert
Devil's Highway
Explorer
Fast Metabolism
Here and Now
Iron Fist (3)
Karmic Rebalance
Lady Killer/Black Widow
Lead Belly
Little Leaguer (2)
Night Person
Nuclear Anomaly
Paralyzing Palm
Party Boy/Girl
Puppies!
Pyromaniac
Rad Absorption
Rad Resistance
Rad Tolerance
Solar Powered
Tag!
Level 1
ST 10 PE 4 EN 10 CH 1 IN 3 AG 2 LK 10
Barter, Melee Weapons, and Unarmed
Level 2
Unarmed +13 (55)
Lady Killer/Black Widow
Level 3
Unarmed +13 (68)
Little Leaguer
Level 4
Barter +13 (37)
Iron Fist
Level 5
Barter +13 (50)
Iron Fist
Level 6
Barter +13 (63)
Lead Belly
Level 7
Barter +13 (76)
Iron Fist
Level 8
Barter +13 (89)
Rad Resistance
Level 9
Unarmed +2 (70), Barter +11 (100)
Little Leaguer
Level 10
Unarmed +13 (83)
Here and Now
Level 11
Unarmed +13 (96)
Night Person
Level 12
Unarmed +4 (100), Melee Weapons +9 (61)
Fast Metabolism
Level 13
Melee Weapons +13 (74)
Cannibal
Level 14
Melee Weapons +13 (87)
Contract Killer
Level 15
Melee Weapons +13 (100)
Adamantium Skeleton
Level 16
Explosives +13 (53)
Tag! (Explosives)
Level 17
Explosives +13 (66)
Chem Resistant (Explosives)
Level 18
Explosives +13 (79)
Pyromaniac (Explosives)
Level 19
Explosives +13 (92)
Paralyzing Palm (Explosives)
Level 20
Explosives +8 (100), Big Guns +5 (32)
Solar Powered (Explosives)
Level 21
Big Guns +13 (45)
Explorer (Explosives)
Level 22
Big Guns +13 (58)
Deep Sleep (Explosives)
Level 23
Big Guns +13 (71)
Puppies! (Explosives)
Level 24
Big Guns +13 (84)
Karmic Rebalance (Explosives)
Level 25
Big Guns +13 (97)
Devil's Highway (Explosives)
Level 26
Small Guns +4 (15), Repair +2 (15), Science +2 (15), Medicine +2 (15), Big Guns +3 (100)
Rad Tolerance (Explosives)
Level 27
Sneak +6 (17), Small Guns +2 (17), Energy Weapons +1 (16), Lockpick +1 (16), Repair +1 (16), Science +1 (16), Medicine +1 (16)
Demolition Expert (Explosives)
Level 28
Sneak +2 (19), Small Guns +1 (18), Energy Weapons +2 (18), Lockpick +2 (18), Repair +2 (18), Science +2 (18), Medicine +2 (18)
Party Boy/Girl (Explosives)
Level 29
Sneak +1 (20), Small Guns +2 (20), Energy Weapons +2 (20), Lockpick +2 (20), Repair +2 (20), Science +2 (20), Medicine +2 (20)
Rad Absorption (Explosives)
Level 30
Sneak +2 (22), Small Guns +2 (22), Energy Weapons +2 (22), Lockpick +2 (22), Repair +2 (22), Science +1 (21), Medicine +2 (22)
Nuclear Anomaly (Explosives)
Kyntak, over 16 years ago:
you'd be surprised how hard it is to create a crappy character, especially with broken steel
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